Sang Chul Ahn

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Park, ChangHoon, Ahn, Sang Chul, Kwon, Yong-Moo, Kim, Hyoung-Gon, Ko, Heedong, Kim, Taiyun (2003): Gyeongju VR Theater: A Journey into the Breath of Seorabol. In Presence: Teleoperators and Virtual Environments, 12 (2) pp. 125-139.

Lee, Kyong Joon, Ahn, Sang Chul, Kim, Hyoung-Gon (2006): Using a mobile device as an interface tool for HMD-based AR applications. In: Ishii, Hiroshi, Lee, Newton, Natkin, St├ęphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 7.

Ahn, Sang Chul, Kim, Ig-Jae, Kim, Hyoung-Gon, Kwon, Yong-Moo, Ko, Heedong (2001): Audience interaction for virtual reality theater and its implementation. In: VRST 2001 , 2001, . pp. 41-45.

Kwon, Yong-Moo, Kim, Ig-Jae, Ahn, Sang Chul, Kim, Hyoung-Gon (2000): Web-based 3D media information system. In: VRST 2000 , 2000, . pp. 183-187.

Park, ChangHoon, Ko, Heedong, Kim, Ig-Jae, Ahn, Sang Chul, Kwon, Yong-Moo, Kim, Hyoung-Gon (2002): The Making of Kyongju VR Theatre. In: VR 2002 , 2002, . pp. 269-270.

Irawati, Sylvia, Ahn, Sang Chul, Kim, Jinwook, Ko, Heedong (2008): VARU Framework: Enabling Rapid Prototyping of VR, AR and Ubiquitous Applications. In: IEEE Virtual Reality Conference 2008 VR 2008 8-12 March, 2008, Reno, Nevada, USA. pp. 201-208.

Lee, Dongwoo, Hwang, Jae-In, Kim, Gerard J., Ahn, Sang Chul (2011): 3D interaction using mobile device on 3D environments with large screen. In: Proceedings of 13th Conference on Human-computer interaction with mobile devices and services , 2011, . pp. 575-580.