Harlen Costa Batagelo

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Batagelo, Harlen Costa, Wu, Shin-Ting (2008): A framework for GPU-based application-independent 3D interactions. In The Visual Computer, 24 (12) pp. 1003-1012. http://dx.doi.org/10.1007/s00371-008-0296-y

Batagelo, Harlen Costa, Wu, Shin-Ting (2007): Estimating curvatures and their derivatives on meshes of arbitrary topology from sampling . In The Visual Computer, 23 (9) pp. 803-812. http://dx.doi.org/10.1007/s00371-007-0133-8

Batagelo, Harlen Costa, Wu, Shin-Ting (2005): What you see is what you snap: snapping to geometry deformed on the GPU. In: Lastra, Anselmo, Olano, Marc, Luebke, David P., Pfister, Hanspeter (eds.) Proceedings of the 2005 Symposium on Interactive 3D Graphics, SI3D 2005, April 3-6, 2005, Washington, DC, USA , 2005, . pp. 81-86. http://doi.acm.org/10.1145/1053427.1053440