Chiew-Lan Tai

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Fu, Hongbo, Au, Oscar Kin-Chung, Tai, Chiew-Lan (2007): Effective Derivation of Similarity Transformations for Implicit Laplacian Mesh Editing. In Comput. Graph. Forum, 26 (1) pp. 34-45.

Au, Oscar Kin-Chung, Tai, Chiew-Lan (2004): Sampling-sensitive multiresolution hierarchy for irregular meshes. In The Visual Computer, 20 (7) pp. 479-493.

Tai, Chiew-Lan, Zhang, Hongxin, Fong, Jacky Chun-Kin (2004): Prototype Modeling from Sketched Silhouettes based on Convolution Surfaces. In Comput. Graph. Forum, 23 (1) pp. 71-84.

Chu, Nelson Siu-Hang, Tai, Chiew-Lan (2004): Real-Time Painting with an Expressive Virtual Chinese Brush. In IEEE Computer Graphics and Applications, 24 (5) pp. 76-85.

Jin, Xiaogang, Tai, Chiew-Lan (2002): Convolution surfaces for arcs and quadratic curves with a varying kernel. In The Visual Computer, 18 (8) pp. 530-546.

Jin, Xiaogang, Tai, Chiew-Lan (2002): Analytical methods for polynomial weighted convolution surfaces with various kernels. In Computers & Graphics, 26 (3) pp. 437-447.

Hu, Shi-Min, Zhang, Hui, Tai, Chiew-Lan, Sun, Jia-Guang (2001): Direct manipulation of FFD: efficient explicit solutions and decomposible multiple point c. In The Visual Computer, 17 (6) pp. 370-379.

Tai, Chiew-Lan, Loe, Kia-Fock, Barsky, Brian A., Chan, Yim-Hung (1999): A Method for Deforming Polygonal Shapes into Smooth Spline Surface Models. In: IV 1999 , 1999, . pp. 302-308.

Tai, Chiew-Lan, Shinagawa, Yoshihisa, Kunii, Tosiyasu L. (1998): A Reeb graph-based representation for non-sequential construction of topologically complex. In Computers & Graphics, 22 (2) pp. 255-268.

Tai, Chiew-Lan, Loe, Kia-Fock (1996): Surface design via deformation of periodically swept surfaces. In The Visual Computer, 12 (10) pp. 475-483.