Kadi Bouatouch

Author: Kadi Bouatouch


Publication period start: 1987
Number of co-authors: 26


Number of publications with favourite co-authors
Daniel Meneveaux
Eric Maisel
Sumanta N. Pattanaik

Productive Colleagues

Most productive colleagues in number of publications
Gaspard Breton
Bruno Arnaldi
Sumanta N. Pattanaik


Boulanger, Kevin, Pattanaik, Sumanta N., Bouatouch, Kadi (2009): Rendering Grass in Real Time with Dynamic Lighting. In IEEE Computer Graphics and Applications, 29 (1) pp. 32-41. https://dx.doi.org/10.1109/MCG.2009.14

Boulanger, K., Bouatouch, Kadi, Pattanaik, Sumanta N. (2008): Rendering Trees with Indirect Lighting in Real Time. In Comput. Graph. Forum, 27 (4) pp. 1189-1198. https://dx.doi.org/10.1111/j.1467-8659.2008.01257.x

Brouillat, J., Gautron, Pascal, Bouatouch, Kadi (2008): Photon-driven Irradiance Cache. In Comput. Graph. Forum, 27 (7) pp. 1971-1978. https://dx.doi.org/10.1111/j.1467-8659.2008.01346.x

François, Guillaume, Pattanaik, Sumanta N., Bouatouch, Kadi, Breton, Gaspard (2008): Subsurface Texture Mapping. In IEEE Computer Graphics and Applications, 28 (1) pp. 34-42. https://doi.ieeecomputersociety.org/10.1109/MCG.2008.16

Marvie, Jean-Eudes, Perret, Julien, Bouatouch, Kadi (2005): The FL-system: a functional L-system for procedural geometric modeling. In The Visual Computer, 21 (5) pp. 329-339. https://dx.doi.org/10.1007/s00371-005-0289-z

Rougeron, Gilles, Gaudaire, François, Gabillet, Yannick, Bouatouch, Kadi (2002): Simulation of the indoor propagation of a 60 GHz electromagnetic wave with a time-dependen. In Computers & Graphics, 26 (1) pp. 125-141. https://dx.doi.org/10.1016/S0097-8493(01)00183-2

Guillou, E., Meneveaux, Daniel, Maisel, Eric, Bouatouch, Kadi (2000): Using vanishing points for camera calibration and coarse 3D reconstruction from a single i. In The Visual Computer, 16 (7) pp. 396-410. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=16&issue=7&spage=396

Dumont, Reynald, Bouatouch, Kadi, Gosselin, Philippe (1999): A Progressive Algorithm for Three Point Transport. In Comput. Graph. Forum, 18 (1) pp. 41-56.

Meneveaux, Daniel, Bouatouch, Kadi (1999): Synchronisation and Load Balancing for Parallel Hierarchical Radiosity of Complex Scenes o. In Comput. Graph. Forum, 18 (4) pp. 201-212.

Chelle, Michaël, Andrieu, Bruno, Bouatouch, Kadi (1998): Nested radiosity for plant canopies. In The Visual Computer, 14 (3) pp. 109-125. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=14&issue=3&spage=109

Meneveaux, Daniel, Bouatouch, Kadi, Maisel, Eric, Delmont, R. (1998): A new partitioning method for architectural environments. In Journal of Visualization and Computer Animation, 9 (4) pp. 195-213.

Bouatouch, Kadi, Pattanaik, Sumanta N., Zeghers, Eric (1996): Computation of Higher Order Illumination with a Non-Deterministic Approach. In Comput. Graph. Forum, 15 (3) pp. 327-337. https://www.eg.org/EG/CGF/volume15/issue3/v15i3pp327-337_abstract.html

Bouatouch, Kadi, Pattanaik, S. N. (1995): Discontinuity meshing and hierarchical multi--wavelet radiosity. In: Graphics Interface 95 May 17-19, 1995, Quebec, Quebec, Canada. pp. 109-115.

Pattanaik, Sumanta N., Bouatouch, Kadi (1994): Fast Wavelet Radiosity Method. In Comput. Graph. Forum, 13 (3) pp. 407-420.

Tellier, Pierre, Maisel, Eric, Bouatouch, Kadi, Languénou, Eric (1993): Exploiting spatial coherence to accelerate radiosity. In The Visual Computer, 10 (1) pp. 46-53. https://

Bouatouch, Kadi, Tellier, Pierre (1992): A two--pass physics--based global lighting model. In: Graphics Interface 92 May 11-15, 1992, Vancouver, British Columbia, Canada. pp. 319-328.

Languénou, Eric, Bouatouch, Kadi, Tellier, Pierre (1992): An adaptive Discretization Method For Radiosity. In Comput. Graph. Forum, 11 (3) pp. 205-216. https://www.eg.org/EG/CGF/Volume11/Issue3/v12i3pp205-216_abstract.html

Priol, Thierry, Bouatouch, Kadi (1989): Static load balancing for a parallel ray tracing on a MIMD hypercube. In The Visual Computer, 5 (1) pp. 109-119. https://

Bouatouch, Kadi (1988): Theoretical Developments on Polygonal Approximation of Parametric Surfaces for Ray Tracing. In Comput. Graph. Forum, 7 (4) pp. 257-264. https://www.eg.org/EG/CGF/volume7/issue4/v07i4pp257-264_abstract.html

Arnaldi, Bruno, Priol, Thierry, Bouatouch, Kadi (1987): A new space subdivision method for ray tracing CSG modelled scenes. In The Visual Computer, 3 (2) pp. 98-108. https://