Number of co-authors:33
Number of publications with 3 favourite co-authors:Shenghuo Zhu:Yihong Gong:ManKyu Sung:
Michael Gleicher's 3 most productive colleagues in number of publications:Ramesh Raskar:26Andries van Dam:25Shenghuo Zhu:19
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Publications by Michael Gleicher (bibliography)
Niu, Yuzhen, Liu, Feng, Li, Xueqing and Gleicher, Michael (2010): The complexity of perception of image distortion: an initial study. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems 2010. pp. 3235-3240. Available online
Image retargeting methods adapt an image for displays with different sizes and aspect ratios. Methods are based on the assumption that some kinds of distortions are preferable to others. While a rich variety of literature exists on retargeting methods, there is little codified understanding of how these distortions are perceived. This paper shows that people's perception of image distortions is complex. We report an initial study exploring the phenomenon that shows that even in a simple form of distortion, perception depends on a myriad of factors including amount of distortion, image content, and the viewer's cultural background. These initial findings have ramifications for the design and evaluation of image retargeting, and suggest that a more thorough study is necessary.
© All rights reserved Niu et al. and/or their publisher
Liu, Feng, Wang, Jinjun, Zhu, Shenghuo, Gleicher, Michael and Gong, Yihong (2009): Visual-Quality Optimizing Super Resolution. In Comput. Graph. Forum, 28 (1) pp. 127-140. Available online
Liu, Feng, Hu, Yu-hen and Gleicher, Michael (2008): Discovering panoramas in web videos. In: El-Saddik, Abdulmotaleb, Vuong, Son, Griwodz, Carsten, Bimbo, Alberto Del, Candan, K. Selcuk and Jaimes, Alejandro (eds.) Proceedings of the 16th International Conference on Multimedia 2008 October 26-31, 2008, Vancouver, British Columbia, Canada. pp. 329-338. Available online
Liu, Feng, Wang, Jinjun, Zhu, Shenghuo, Gleicher, Michael and Gong, Yihong (2008): Noisy video super-resolution. In: El-Saddik, Abdulmotaleb, Vuong, Son, Griwodz, Carsten, Bimbo, Alberto Del, Candan, K. Selcuk and Jaimes, Alejandro (eds.) Proceedings of the 16th International Conference on Multimedia 2008 October 26-31, 2008, Vancouver, British Columbia, Canada. pp. 713-716. Available online
Gleicher, Michael and Liu, Feng (2007): Re-cinematography: improving the camera dynamics of casual video. In: Lienhart, Rainer, Prasad, Anand R., Hanjalic, Alan, Choi, Sunghyun, Bailey, Brian P. and Sebe, Nicu (eds.) Proceedings of the 15th International Conference on Multimedia 2007 September 24-29, 2007, Augsburg, Germany. pp. 27-36. Available online
Heck, Rachel and Gleicher, Michael (2007): Parametric motion graphs. In: Gooch, Bruce and Sloan, Peter-Pike J. (eds.) Proceedings of the 2007 Symposium on Interactive 3D Graphics, SI3D 2007, April 30 - May 2, 2007, Seattle, Washington, USA 2007. pp. 129-136. Available online
Heck, Rachel, Wallick, Michael N. and Gleicher, Michael (2006): Virtual videography. In: Nahrstedt, Klara, Turk, Matthew, Rui, Yong, Klas, Wolfgang and Mayer-Patel, Ketan (eds.) Proceedings of the 14th ACM International Conference on Multimedia October 23-27, 2006, Santa Barbara, CA, USA. pp. 961-962. Available online
Liu, Feng and Gleicher, Michael (2006): Video retargeting: automating pan and scan. In: Nahrstedt, Klara, Turk, Matthew, Rui, Yong, Klas, Wolfgang and Mayer-Patel, Ketan (eds.) Proceedings of the 14th ACM International Conference on Multimedia October 23-27, 2006, Santa Barbara, CA, USA. pp. 241-250. Available online
Brunet, Tom, Nowak, K. Evan and Gleicher, Michael (2006): Integrating Dynamic Deformations into Interactive Volume Visualization. In: Santos, Beatriz Sousa, Ertl, Thomas and Joy, Kenneth I. (eds.) EuroVis06 Joint Eurographics - IEEE VGTC Symposium on Visualization 8-10 May, 2006, Lisbon, Portugal. pp. 219-226. Available online
Heck, Rachel, Kovar, Lucas and Gleicher, Michael (2006): Splicing Upper-Body Actions with Locomotion. In Comput. Graph. Forum, 25 (3) pp. 459-466. Available online
Liu, Feng and Gleicher, Michael (2005): Automatic image retargeting with fisheye-view warping. In: Proceedings of the 2005 ACM Symposium on User Interface Software and Technology 2005. pp. 153-162. Available online
Image retargeting is the problem of adapting images for display on devices different than originally intended. This paper presents a method for adapting large images, such as those taken with a digital camera, for a small display, such as a cellular telephone. The method uses a non-linear fisheye-view warp that emphasizes parts of an image while shrinking others. Like previous methods, fisheye-view warping uses image information, such as low-level salience and high-level object recognition to find important regions of the source image. However, unlike prior approaches, a non-linear image warping function emphasizes the important aspects of the image while retaining the surrounding context. The method has advantages in preserving information content, alerting the viewer to missing information and providing robustness.
© All rights reserved Liu and Gleicher and/or ACM Press
Setlur, Vidya, Takagi, Saeko, Raskar, Ramesh, Gleicher, Michael and Gooch, Bruce (2005): Automatic image retargeting. In: Billinghurst, Mark (ed.) MUM 2005 - Proceedings of the 4th International Conference on Mobile and Ubiquitous Multimedia December 8-10, 2005, Christchurch, New Zealand. pp. 59-68. Available online
Gleicher, Michael, Brunet, Tom, Nowak, K. Evan, Osten, Liz, McElwee, Matt, Tanty, Kevin, Gepner, Adam and Lahvis, Garet (2004): Capillary Histology Imagery Visualization and Exploration. In: VIS 2004 - 15th IEEE Visualization 2004 Conference 10-15 October, 2004, Austin, TX, USA. p. 30. Available online
Sung, ManKyu, Gleicher, Michael and Chenney, Stephen (2004): Scalable Behaviors for Crowd Simulation. In Comput. Graph. Forum, 23 (3) pp. 519-528. Available online
Gleicher, Michael, Shin, Hyun Joon, Kovar, Lucas and Jepsen, Andrew (2003): Snap-together motion: assembling run-time animations. In: SI3D 2003 2003. pp. 181-188. Available online
Mohr, Alex, Tokheim, Luke and Gleicher, Michael (2003): Direct manipulation of interactive character skins. In: SI3D 2003 2003. pp. 27-30. Available online
Kovar, Lucas and Gleicher, Michael (2001): Simplicial families of drawings. In: Marks, Joe and Mynatt, Elizabeth D. (eds.) Proceedings of the 14th annual ACM symposium on User interface software and technology November 11 - 14, 2001, Orlando, Florida. pp. 163-172. Available online
In this paper we present a method for helping artists make artwork more
accessible to casual users. We focus on the specific case of drawings, showing
how a small number of drawings can be transformed into a richer object
containing an entire family of similar drawings. This object is represented as
a simplicial complex approximating a set of valid interpolations in
configuration space. The artist does not interact directly with the simplicial
complex. Instead, she guides its construction by answering a specially chosen
set of yes/no questions. By combining the flexibility of a simplicial complex
with direct human guidance, we are able to represent very general constraints
on membership in a family. The constructed simplicial complex supports a
variety of algorithms useful to an end user, including random sampling of the
space of drawings, constrained interpolation between drawings, projection of
another drawing into the family, and interactive exploration of the family.
© All rights reserved Kovar and Gleicher and/or ACM Press
Gleicher, Michael (2001): Motion path editing. In: SI3D 2001 2001. pp. 195-202. Available online
Mohr, Alex and Gleicher, Michael (2001): Non-invasive, interactive, stylized rendering. In: SI3D 2001 2001. pp. 175-178. Available online
Gleicher, Michael and Masanz, James (2000): Towards virtual videography (poster session). In: ACM Multimedia 2000 2000. pp. 375-378. Available online
Gleicher, Michael and Litwinowicz, Peter (1998): Constraint-based motion adaptation. In Journal of Visualization and Computer Animation, 9 (2) pp. 65-94.
Gleicher, Michael (1997): Motion editing with spacetime constraints. In: SI3D 1997 1997. pp. 139-148,195. Available online
Herndon, Kenneth P., van Dam, Andries and Gleicher, Michael (1994): The Challenges of 3D Interaction. In ACM SIGCHI Bulletin, 26 (4) pp. 36-43.
Gleicher, Michael (1993): A Graphics Toolkit Based on Differential Constraints. In: Hudson, Scott E., Pausch, Randy, Zanden, Brad Vander and Foley, James D. (eds.) Proceedings of the 6th annual ACM symposium on User interface software and technology 1993, Atlanta, Georgia, United States. pp. 109-120. Available online
This paper describes Bramble, a toolkit for constructing graphical editing applications. The primary focus of Bramble is improve support for graphical manipulation by employing differential constraint techniques. A constraint engine capable of managing non-linear equations maps interactive controls and constraints to object parameters. This allows objects to provide mathematical outputs that are easily composed, rather than exposing their internal structure or requiring special purpose interaction techniques. The model of interaction used with the differential approach has a continuous notion of time, which provides the continuous motion required for graphical manipulation. Bramble provides a LISP-like extension language and support for other application features such as windows and buttons. The paper concludes with examples of interaction techniques defined in Bramble and applications built with Bramble.
© All rights reserved Gleicher and/or ACM Press
Gleicher, Michael and Witkin, Andrew (1993): Supporting numerical computations in interactive contexts. In: Graphics Interface 93 May 19-21, 1993, Toronto, Ontario, Canada. pp. 138-145.
Gleicher, Michael (1992): Briar: A Constraint-Based Drawing Program. In: Bauersfeld, Penny, Bennett, John and Lynch, Gene (eds.) Proceedings of the ACM CHI 92 Human Factors in Computing Systems Conference June 3-7, 1992, Monterey, California. pp. 661-662. Available online
Gleicher, Michael and Kass, Michael (1992): An interval refinement technique for surface intersection. In: Graphics Interface 92 May 11-15, 1992, Vancouver, British Columbia, Canada. pp. 242-249.
Gleicher, Michael (1992): Integrating Constraints and Direct Manipulation. In: SI3D 1992 1992. pp. 171-174. Available online
Gleicher, Michael and Witkin, Andrew (1991): Differential manipulation. In: Graphics Interface 91 June 3-7, 1991, Calgary, Alberta, Canada. pp. 61-67.
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