Author: Ugur Güdükbay

Publications

Publication period start: 2010
Number of co-authors: 11

Co-authors

Number of publications with favourite co-authors
Funda Durupinar
2
Yilmaz Tokad
2
Bülent Özgüç
5

Productive Colleagues

Most productive colleagues in number of publications
Cevdet Aykanat
6
Okan Arikan
6
Bülent Özgüç
13

Publications

Oguz, Oguzcan, Akaydin, Ates, Yilmaz, Türker, Güdükbay, Ugur (2010): Emergency crowd simulation for outdoor environments. In Computers & Graphics, 34 (2) pp. 136-144. https://dx.doi.org/10.1016/j.cag.2009.12.004

Durupinar, Funda, Güdükbay, Ugur (2007): Procedural visualization of knitwear and woven cloth. In Computers & Graphics, 31 (5) pp. 778-783. https://dx.doi.org/10.1016/j.cag.2007.06.002

Berk, Hakan, Aykanat, Cevdet, Güdükbay, Ugur (2003): Direct volume rendering of unstructured grids. In Computers & Graphics, 27 (3) pp. 387-406. https://dx.doi.org/10.1016/S0097-8493(03)00034-7

Güdükbay, Ugur, Arikan, Okan, Özgüç, Bülent (2002): Visualizer: a mesh visualization system using view-dependent refinement. In Computers & Graphics, 26 (3) pp. 491-503. https://dx.doi.org/10.1016/S0097-8493(02)00091-2

Akdemir, Ugur, Özgüç, Bülent, Güdükbay, Ugur, Selçuk, Alper (1998): Right-triangular subdivision for texture mapping ray-traced objects. In The Visual Computer, 14 (10) pp. 445-454. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=14&issue=10&spage=445

Güdükbay, Ugur (1997): A movable jaw model for the human face. In Computers & Graphics, 21 (5) pp. 549-554. https://dx.doi.org/10.1016/S0097-8493(97)00045-9

Güdükbay, Ugur, Özgüç, Bülent, Tokad, Yilmaz (1997): A spring force formulation for elastically deformable models. In Computers & Graphics, 21 (3) pp. 335-346. https://dx.doi.org/10.1016/S0097-8493(97)00011-3

Güdükbay, Ugur, Özgüç, Bülent, Tokad, Yilmaz (1993): An animation system for rigid and deformable models. In Computers & Graphics, 17 (1) pp. 71-77. https://dx.doi.org/10.1016/0097-8493(93)90053-C

Güdükbay, Ugur, Özgüç, Bülent (1990): Free-form solid modeling using deformations. In Computers & Graphics, 14 (3) pp. 491-500. https://dx.doi.org/10.1016/0097-8493(90)90071-5

Durupinar, Funda, Güdükbay, Ugur (2007): A Virtual Garment Design and Simulation System. In: IV 2007 - 11th International Conference on Information Visualisation 2-6 July, 2007, Zürich, Switzerland. pp. 862-870. https://doi.ieeecomputersociety.org/10.1109/IV.2007.17