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Author: Bülent Özgüç


Publication period start: 1988
Number of co-authors: 13


Number of publications with favourite co-authors
Yilmaz Tokad
Cevdet Aykanat
Ugur Güdükbay

Productive Colleagues

Most productive colleagues in number of publications
Okan Arikan
Ugur Güdükbay
Tolga K. Çapin


Aras, Rifat, Basarankut, Barkin, Çapin, Tolga K., Özgüç, Bülent (2008): 3D Hair sketching for real-time dynamic & key frame animations. In The Visual Computer, 24 (7) pp. 577-585. https://dx.doi.org/10.1007/s00371-008-0238-8

Güdükbay, Ugur, Arikan, Okan, Özgüç, Bülent (2002): Visualizer: a mesh visualization system using view-dependent refinement. In Computers & Graphics, 26 (3) pp. 491-503. https://dx.doi.org/10.1016/S0097-8493(02)00091-2

Akdemir, Ugur, Özgüç, Bülent, Güdükbay, Ugur, Selçuk, Alper (1998): Right-triangular subdivision for texture mapping ray-traced objects. In The Visual Computer, 14 (10) pp. 445-454. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=14&issue=10&spage=445

Kurç, Tahsin M., Aykanat, Cevdet, Özgüç, Bülent (1998): Object-space parallel polygon rendering on hypercubes. In Computers & Graphics, 22 (4) pp. 487-503. https://dx.doi.org/10.1016/S0097-8493(98)00047-8

Kurç, Tahsin M., Aykanat, Cevdet, Özgüç, Bülent (1997): A parallel scaled conjugate-gradient algorithm for the solution phase of gathering radiosi. In The Visual Computer, 13 (1) pp. 1-19. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=13&issue=1&spage=1

Güdükbay, Ugur, Özgüç, Bülent, Tokad, Yilmaz (1997): A spring force formulation for elastically deformable models. In Computers & Graphics, 21 (3) pp. 335-346. https://dx.doi.org/10.1016/S0097-8493(97)00011-3

Aykanat, Cevdet, Çapin, Tolga K., Özgüç, Bülent (1996): A parallel progressive radiosity algorithm based on patch data circulation. In Computers & Graphics, 20 (2) pp. 307-324. https://dx.doi.org/10.1016/0097-8493(95)00132-8

Güdükbay, Ugur, Özgüç, Bülent, Tokad, Yilmaz (1993): An animation system for rigid and deformable models. In Computers & Graphics, 17 (1) pp. 71-77. https://dx.doi.org/10.1016/0097-8493(93)90053-C

Cosar, Ahmet, Özgüç, Bülent (1991): A text, image, and graphics editor. In Computers & Graphics, 15 (1) pp. 57-66. https://dx.doi.org/10.1016/0097-8493(91)90031-C

Isler, Veysi, Özgüç, Bülent (1991): Fast ray tracing 3D models. In Computers & Graphics, 15 (2) pp. 205-216. https://dx.doi.org/10.1016/0097-8493(91)90074-R

Güdükbay, Ugur, Özgüç, Bülent (1990): Free-form solid modeling using deformations. In Computers & Graphics, 14 (3) pp. 491-500. https://dx.doi.org/10.1016/0097-8493(90)90071-5

Kaya, A., Özgüç, Bülent (1988): Continuous Processing of Images through User Sketched Functional Blocks. In Comput. Graph. Forum, 7 (4) pp. 273-280. https://www.eg.org/EG/CGF/volume7/issue4/v07i4pp273-280_abstract.html

Cosar, Ahmet, Özgüç, Bülent (1988): A simple animation package. In Computers & Graphics, 12 (3) pp. 591-594. https://dx.doi.org/10.1016/0097-8493(88)90090-8