Author: Tobias Isenberg

Tobias Isenberg

Tobias Isenberg

Publications

Publication period start: 2000
Publication period end: 2011
Number of co-authors: 31

Co-authors

Number of publications with favourite co-authors
M. Sheelagh T. Carpendale
2
Sheelagh Carpendale
2
Thomas Strothotte
4

Productive Colleagues

Most productive colleagues in number of publications
David S. Ebert
42
Bernhard Preim
50
Thomas Strothotte
58

Publications

Meraj, Zainab, Wyvill, Brian, Isenberg, Tobias, Gooch, Amy Ashurst, Guy, Richard (2009): Automatically mimicking unique hand-drawn pencil lines. In Computers & Graphics, 33 (4) pp. 496-508. http://dx.doi.org/10.1016/j.cag.2009.04.004

Isenberg, Tobias, Everts, Maarten H., Grubert, Jens, Carpendale, M. Sheelagh T. (2008): Interactive Exploratory Visualization of 2D Vector Fields. In Comput. Graph. Forum, 27 (3) pp. 983-990. http://dx.doi.org/10.1111/j.1467-8659.2008.01233.x

Maciejewski, Ross, Isenberg, Tobias, Andrews, William M., Ebert, David S., Sousa, Mario Costa, Chen, Wei (2008): Measuring Stipple Aesthetics in Hand-Drawn and Computer-Generated Images. In IEEE Computer Graphics and Applications, 28 (2) pp. 62-74. http://doi.ieeecomputersociety.org/10.1109/MCG.2008.35

Isenberg, Tobias, Brennecke, Angela (2006): G-Strokes: A Concept for Simplifying Line Stylization. In Computers & Graphics, 30 (5) pp. 754-766. http://dx.doi.org/10.1016/j.cag.2006.07.006

Zander, Johannes, Isenberg, Tobias, Schlechtweg, Stefan, Strothotte, Thomas (2004): High Quality Hatching. In Comput. Graph. Forum, 23 (3) pp. 421-430. http://dx.doi.org/10.1111/j.1467-8659.2004.00773.x

Isenberg, Tobias, Freudenberg, Bert, Halper, Nick, Schlechtweg, Stefan, Strothotte, Thomas (2003): A Developer's Guide to Silhouette Algorithms for Polygonal Models. In IEEE Computer Graphics and Applications, 23 (4) pp. 28-37. http://doi.ieeecomputersociety.org/10.1109/MCG.2003.1210862

Isenberg, Tobias, Halper, Nick, Strothotte, Thomas (2002): Stylizing Silhouettes at Interactive Rates: From Silhouette Edges to Silhouette Strokes. In Comput. Graph. Forum, 21 (3) pp. 249-258. http://dx.doi.org/10.1111/1467-8659.00584

Vlaming, Luc, Smit, Jasper, Isenberg, Tobias (2008): Presenting using two-handed interaction in open space. In: Third IEEE International Workshop on Tabletops and Interactive Surfaces Tabletop 2008 October 1-3, 2008, Amsterdam, The Netherlands. pp. 29-32. http://dx.doi.org/10.1109/TABLETOP.2008.4660180

Isenberg, Tobias, Masuch, Maic, Strothotte, Thomas (2000): 3D Illustrative Effects for Animating Line Drawings. In: IV 2000 , 2000, . pp. 413-420. http://doi.ieeecomputersociety.org/10.1109/IV.2000.859790

Fanea, Elena, Carpendale, M. Sheelagh T., Isenberg, Tobias (2005): An Interactive 3D Integration of Parallel Coordinates and Star Glyphs. In: InfoVis 2005 - IEEE Symposium on Information Visualization 23-25 October, 2005, Minneapolis, MN, USA. pp. 149-156. http://doi.ieeecomputersociety.org/10.1109/INFOVIS.2005.5

Tietjen, Christian, Isenberg, Tobias, Preim, Bernhard (2005): Combining Silhouettes, Surface, and Volume Rendering for Surgery Education and Planning. In: Brodlie, Ken, Duke, David J., Joy, Kenneth I. (eds.) EuroVis05 Joint Eurographics - IEEE VGTC Symposium on Visualization 1-3 June, 2005, Leeds, United Kingdom. pp. 303-310. http://dx.doi.org/10.2312/VisSym/EuroVis05/303-310

Hancock, Mark, Cate, Thomas ten, Carpendale, Sheelagh, Isenberg, Tobias (2010): Supporting sandtray therapy on an interactive tabletop. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems , 2010, . pp. 2133-2142. http://doi.acm.org/10.1145/1753326.1753651

Vlaming, Luc, Collins, Christopher, Hancock, Mark, Nacenta, Miguel A., Isenberg, Tobias, Carpendale, Sheelagh (2010): Integrating 2D mouse emulation with 3D manipulation for visualizations on a multi-touch ta. In: ITS 10 ACM International Conference on Interactive Tabletops and Surfaces , 2010, Saarbrücken, Germany. pp. 221-230. http://portal.acm.org/citation.cfm?id=1936693

Chaboissier, Jonathan, Isenberg, Tobias, Vernier, Frederic (2011): RealTimeChess: lessons from a participatory design process for a collaborative multi-touch. In: Proceedings of the 2011 ACM International Conference on Interactive Tabletops and Surfaces , 2011, . pp. 97-106. http://dx.doi.org/10.1145/2076354.2076374