Author: Tim Marsh

Publications

Publication period start: 2004
Number of co-authors: 12

Co-authors

Number of publications with favourite co-authors
Kiyoung Yang
2
Cyrus Shahabi
2
Hyunjin Yoon
2

Productive Colleagues

Most productive colleagues in number of publications
Shamus P. Smith
13
Cyrus Shahabi
15
Albert A. Rizzo
17

Publications

Shahabi, Cyrus, Marsh, Tim, Yang, Kiyoung, Yoon, Hyunjin, Rizzo, Albert A., McLaughlin, Margaret, Mun, Minyoung (2008): Immersidata Analysis: Four Case Studies. In IEEE Computer, 40 (7) pp. 45-52. https://doi.ieeecomputersociety.org/10.1109/MC.2007.245

Smith, Shamus P., Marsh, Tim (2004): Evaluating design guidelines for reducing user disorientation in a desktop virtual environ. In Virtual Reality, 8 (1) pp. 55-62. https://dx.doi.org/10.1007/s10055-004-0137-x

Marsh, Tim (2003): Presence as Experience: Film Informing Ways of Staying There. In Presence: Teleoperators and Virtual Environments, 12 (5) pp. 538-549.

Marsh, Tim, Yang, Kiyoung, Shahabi, Cyrus, Wong, Wee Ling, Nocera, Luciano, Carriazo, Eduardo, Varma, Aditya, Yoon, Hyunjin, Kyriakakis, Chris (2005): Automating the detection of breaks in continuous user experience with computer games. In: Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems , 2005, . pp. 1629-1632. https://doi.acm.org/10.1145/1056808.1056983

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