Shamus P. Smith

Personal Homepage
http://www.dur.ac.uk/shamus.smith/
Employer
Durham University (http://www.dur.ac.uk/)
Email



Shamus Smith is a Lecturer in Computer Science in the School of Engineering and Computing Sciences at Durham University (UK). He has research interests in virtual reality and human-computer interaction.

He has published articles on the design, specification and evaluation of interactive systems,

the evaluation of haptic-based medical systems and the reuse of computer game technology.





He is a Fellow of the Wolfson Research Institute and is a member of the



Technology Enhanced Learning Group and the

Innovative Computing Group





He teaches human-computer interaction, critical systems, non-functional requirements and risk analysis at undergraduate level and software dependability and

software engineering at MSc level. He supervises PhD students and would be interested in taking on postgraduate students with research interests in virtual reality, human-computer interaction

or computer game technology.





He is a Guest Editor on a Special Issue of the

International Journal of Human-Computer Studies (IJHCS)

on Development, Evaluation and Deployment of Multi-touch Systems. Submissions due 30th July 2011. See the Call for Papers [PDF].

Publication Statistics

Publication period start
1999
Publication period end
2010
Number of co-authors
14

Co-authors
Number of publications with favourite co-authors

Productive Colleagues
Most productive colleagues in number of publications

Publications

Bamarouf, Yasser A., Smith, Shamus P. (2010): Evaluating virtual weights for haptically enabled online shopping. In: Proceedings of the 2010 ACM Symposium on Virtual Reality Software and Technology , 2010, . pp. 179-180. http://dx.doi.org/10.1145/1889863.1889903

Trenholme, David, Smith, Shamus P. (2008): Computer game engines for developing first-person virtual environments. In Virtual Reality, 12 (3) pp. 181-187. http://dx.doi.org/10.1007/s10055-008-0092-z

Smith, Shamus P., Todd, Susan (2007): Evaluating a haptic-based virtual environment for venepuncture training. In: Majumder, Aditi, Hodges, Larry F., Cohen-Or, Daniel, Spencer, Stephen N. (eds.) VRST 2007 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 5-7, 2007, Newport Beach, California, USA. pp. 223-224. http://doi.acm.org/10.1145/1315184.1315231

Smith, Shamus P., Willans, James S. (2006): Virtual object specification for usable virtual environments. In: Kjeldskov, Jesper, Paay, Jane (eds.) Proceedings of OZCHI06, the CHISIG Annual Conference on Human-Computer Interaction , 2006, . pp. 183-190. http://doi.acm.org/10.1145/1228175.1228208

Graham, T. C. Nicholas, Curzon, Paul, Doherty, Gavin, Palanque, Philippe A., Potter, Richard, Roast, Christopher, Smith, Shamus P. (2006): Usability and Computer Games: Working Group Report. In: Doherty, Gavin, Blandford, Ann (eds.) DSV-IS 2006 - Interactive Systems. Design, Specification, and Verification, 13th International Workshop July 26-28, 2006, Dublin, Ireland. pp. 265-268. http://dx.doi.org/10.1007/978-3-540-69554-7_22

Smith, Shamus P. (2006): Exploring the Specification of Haptic Interaction. In: Doherty, Gavin, Blandford, Ann (eds.) DSV-IS 2006 - Interactive Systems. Design, Specification, and Verification, 13th International Workshop July 26-28, 2006, Dublin, Ireland. pp. 171-184. http://dx.doi.org/10.1007/978-3-540-69554-7_14

Smith, Shamus P., Marsh, Tim (2004): Evaluating design guidelines for reducing user disorientation in a desktop virtual environ. In Virtual Reality, 8 (1) pp. 55-62. http://dx.doi.org/10.1007/s10055-004-0137-x

Smith, Shamus P., Harrison, Michael D. (2002): Blending Descriptive and Numeric Analysis in Human Reliability Design. In: Forbrig, Peter, Limbourg, Quentin, Urban, Bodo, Vanderdonckt, Jean M. (eds.) DSV-IS 2002 - Interactive Systems. Design, Specification, and Verification, 9th International Workshop June 12-14, 2002, Rostock, Germany. pp. 223-237. http://link.springer.de/link/service/series/0558/bibs/2545/25450223.htm

Smith, Shamus P., Harrison, Michael D. (2001): Editorial: User centred design and implementation of virtual environments. In International Journal of Human-Computer Studies, 55 (2) pp. 109-114.

Smith, Shamus P., Duke, David J. (2000): Binding Virtual Environments to Toolkit Capabilities. In Comput. Graph. Forum, 19 (3) pp. .

Massink, Mieke, Duke, David J., Smith, Shamus P. (1999): Towards Hybrid Interface Specifications for Virtual Environments. In: Duke, David J., Puerta, Angel R. (eds.) DSV-IS 1999 - Design, Specification and Verification of Interactive Systems99, Proceedings of the Eurographics Workshop June 2-4, 1999, Braga, Portugal. pp. 30-51.

Smith, Shamus P. (1999): Working group 1 report. In: Duke, David J., Puerta, Angel R. (eds.) DSV-IS 1999 - Design, Specification and Verification of Interactive Systems99, Proceedings of the Eurographics Workshop June 2-4, 1999, Braga, Portugal. pp. 270-275.

Smith, Shamus P., Duke, David J., Massink, Mieke (1999): The Hybrid World of Virtual Environments. In Comput. Graph. Forum, 18 (3) pp. 297-308.