Author: Wee Ling Wong
Publications
Co-authors
Productive Colleagues
Publications
Marsh, Tim, Yang, Kiyoung, Shahabi, Cyrus, Wong, Wee Ling, Nocera, Luciano, Carriazo, Eduardo, Varma, Aditya, Yoon, Hyunjin, Kyriakakis, Chris (2005): Automating the detection of breaks in continuous user experience with computer games. In: Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems , 2005, . pp. 1629-1632. https://doi.acm.org/10.1145/1056808.1056983
Wong, Wee Ling, Shen, Cuihua, Nocera, Luciano, Carriazo, Eduardo, Tang, Fei, Bugga, Shiyamvar, Narayanan, Harishkumar, Wang, Hua, Ritterfeld, Ute (2007): Serious video game effectiveness. In: Inakage, Masa, Lee, Newton, Tscheligi, Manfred, Bernhaupt, Regina, Natkin, Stéphane (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2007 June 13-15, 2007, Salzburg, Austria. pp. 49-55. https://doi.acm.org/10.1145/1255047.1255057