Tamas Umenhoffer

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Szirmay-Kalos, Laszlo, Umenhoffer, Tamas, Tóth, Balázs, Szécsi, László, Sbert, Mateu (2010): Volumetric Ambient Occlusion for Real-Time Rendering and Games. In IEEE Computer Graphics and Applications, 30 (1) pp. 70-79. http://doi.ieeecomputersociety.org/10.1109/MCG.2010.19

Szirmay-Kalos, Laszlo, Umenhoffer, Tamas (2008): Displacement Mapping on the GPU - State of the Art. In Comput. Graph. Forum, 27 (6) pp. 1567-1592. http://dx.doi.org/10.1111/j.1467-8659.2007.01108.x

Umenhoffer, Tamas, Szirmay-Kalos, Laszlo, Szijarto, Gabor (2006): Spherical billboards and their application to rendering explosions. In: Proceedings of the 2006 Conference on Graphics Interface , 2006, . pp. 57-63. http://portal.acm.org/citation.cfm?id=1143079.1143089