Reinhard Klein

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Li, Bao, Schnabel, Ruwen, Klein, Reinhard, Cheng, Zhi-Quan, Dang, Gang, Jin, Shiyao (2010): Robust normal estimation for point clouds with sharp features. In Computers & Graphics, 34 (2) pp. 94-106.

Guthe, Michael, Müller, Gero, Schneider, Martin, Klein, Reinhard (2009): BTF-CIELab: A Perceptual Difference Measure for Quality Assessment and Compression of BTFs. In Comput. Graph. Forum, 28 (1) pp. 101-113.

Schnabel, Ruwen, Moser, Sebastian, Klein, Reinhard (2008): Fast vector quantization for efficient rendering of compressed point-clouds. In Computers & Graphics, 32 (2) pp. 246-259.

Kahlesz, Ferenc, Klein, Reinhard (2008): BAT - a Distributed Meta-tracking System. In: Liere, Robert van, Mohler, Betty J. (eds.) Proceedings of the 16th Eurographics Symposium on Virtual Environments - EGVE 2008 , 2008, Eindhoven, The Netherlands. pp. 25-32.

Moser, Sebastian, Degener, Patrick, Wahl, Roland, Klein, Reinhard (2008): Context Aware Terrain Visualization for Wayfinding and Navigation. In Comput. Graph. Forum, 27 (7) pp. 1853-1860.

Rump, Martin, Müller, Gero, Sarlette, Ralf, Koch, Dirk, Klein, Reinhard (2008): Photo-realistic Rendering of Metallic Car Paint from Image-Based Measurements. In Comput. Graph. Forum, 27 (2) pp. 527-536.

Schlattmann, Markus, Kahlesz, Ferenc, Sarlette, Ralf, Klein, Reinhard (2007): Markerless 4 gestures 6 DOF real-time visual tracking of the human hand with automatic ini. In Comput. Graph. Forum, 26 (3) pp. 467-476.

Schnabel, Ruwen, Wahl, Roland, Klein, Reinhard (2007): Efficient RANSAC for Point-Cloud Shape Detection. In Comput. Graph. Forum, 26 (2) pp. 214-226.

Schlattmann, Markus, Klein, Reinhard (2007): Simultaneous 4 gestures 6 DOF real-time two-hand tracking without any markers. In: Majumder, Aditi, Hodges, Larry F., Cohen-Or, Daniel, Spencer, Stephen N. (eds.) VRST 2007 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 5-7, 2007, Newport Beach, California, USA. pp. 39-42.

Greß, Alexander, Guthe, Michael, Klein, Reinhard (2006): GPU-based Collision Detection for Deformable Parameterized Surfaces. In Comput. Graph. Forum, 25 (3) pp. 497-506.

Müller, Gero, Sarlette, Ralf, Klein, Reinhard (2006): Data-driven Local Coordinate Systems for Image-Based Rendering. In Comput. Graph. Forum, 25 (3) pp. 369-378.

Nicoll, Andre, Meseth, Jan, Müller, Gero, Klein, Reinhard (2005): Fractional Fourier Texture Masks: Guiding Near-Regular Texture Synthesis. In Comput. Graph. Forum, 24 (3) pp. 569-579.

Müller, Gero, Meseth, Jan, Sattler, Mirko, Sarlette, Ralf, Klein, Reinhard (2005): Acquisition, Synthesis, and Rendering of Bidirectional Texture Functions. In Comput. Graph. Forum, 24 (1) pp. 83-109.

Meseth, Jan, Guthe, Michael, Klein, Reinhard (2005): Interactive fragment tracing. In The Visual Computer, 21 (8) pp. 591-600.

Meseth, Jan, Müller, Gero, Klein, Reinhard (2004): Reflectance field based real-time, high-quality rendering of bidirectional texture functio. In Computers & Graphics, 28 (1) pp. 105-112.

Guthe, Michael, Klein, Reinhard (2004): Streaming HLODs: an out-of-core viewer for network visualization of huge polygon models. In Computers & Graphics, 28 (1) pp. 43-50.

Balázs, Ákos, Guthe, Michael, Klein, Reinhard (2004): Fat borders: gap filling for efficient view-dependent LOD NURBS rendering. In Computers & Graphics, 28 (1) pp. 79-85.

Kautz, Jan, Sattler, Mirko, Sarlette, Ralf, Klein, Reinhard, Seidel, Hans-Peter (2004): Decoupling BRDFs from surface mesostructures. In: Graphics Interface 2004 May 17-19, 2004, London, Ontario, Canada. pp. 177-182.

Bendels, Gerhard H., Kahlesz, Ferenc, Klein, Reinhard (2004): Towards the next generation of 3D content creation. In: Costabile, Maria Francesca (eds.) AVI 2004 - Proceedings of the working conference on Advanced visual interfaces May 25-28, 2004, Gallipoli, Italy. pp. 283-289.

Guthe, Michael, Balázs, Ákos, Klein, Reinhard (2004): Interactive High Quality Trimmed NURBS Visualization Using Appearance Preserving Tessellat. In: Deussen, Oliver, Hansen, Charles D., Keim, Daniel A., Saupe, Dietmar (eds.) VisSym 2004 - Symposium on Visualization May 19-21, 2004, Konstanz, Germany. pp. 211-220,348.

Guthe, Michael, Klein, Reinhard (2003): Automatic Texture Atlas Generation from Trimmed NURBS Models. In Comput. Graph. Forum, 22 (3) pp. 453-462.

Klein, Reinhard, Schilling, Andreas (1999): Efficient rendering of multiresolution meshes with guaranteed image quality. In The Visual Computer, 15 (9) pp. 443-452.

Klein, Reinhard (1998): Multiresolution representations for surfaces meshes based on the vertex decimation method. In Computers & Graphics, 22 (1) pp. 13-26.

Schilling, Andreas, Klein, Reinhard (1998): Rendering of multiresolution models with texture. In Computers & Graphics, 22 (6) pp. 667-674.

Klein, Reinhard, Cohen-Or, Daniel, Hüttner, Tobias (1998): Incremental view-dependent multiresolution triangulation of terrain. In Journal of Visualization and Computer Animation, 9 (3) pp. 129-143.

Klein, Reinhard, Liebich, Gunther, Straßer, Wolfgang (1996): Mesh Reduction with Error Control. In: IEEE Visualization 1996 , 1996, . pp. 311-318.