Reinhard Klein

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Publication Statistics

Publication period start
1996
Publication period end
2010
Number of co-authors
29

Co-authors
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Publications

Li, Bao, Schnabel, Ruwen, Klein, Reinhard, Cheng, Zhi-Quan, Dang, Gang, Jin, Shiyao (2010): Robust normal estimation for point clouds with sharp features. In Computers & Graphics, 34 (2) pp. 94-106. http://dx.doi.org/10.1016/j.cag.2010.01.004

Guthe, Michael, Müller, Gero, Schneider, Martin, Klein, Reinhard (2009): BTF-CIELab: A Perceptual Difference Measure for Quality Assessment and Compression of BTFs. In Comput. Graph. Forum, 28 (1) pp. 101-113. http://dx.doi.org/10.1111/j.1467-8659.2008.01299.x

Schnabel, Ruwen, Moser, Sebastian, Klein, Reinhard (2008): Fast vector quantization for efficient rendering of compressed point-clouds. In Computers & Graphics, 32 (2) pp. 246-259. http://dx.doi.org/10.1016/j.cag.2008.01.014

Kahlesz, Ferenc, Klein, Reinhard (2008): BAT - a Distributed Meta-tracking System. In: Liere, Robert van, Mohler, Betty J. (eds.) Proceedings of the 16th Eurographics Symposium on Virtual Environments - EGVE 2008 , 2008, Eindhoven, The Netherlands. pp. 25-32. http://dx.doi.org/10.2312/EGVE/EGVE08/025-032

Moser, Sebastian, Degener, Patrick, Wahl, Roland, Klein, Reinhard (2008): Context Aware Terrain Visualization for Wayfinding and Navigation. In Comput. Graph. Forum, 27 (7) pp. 1853-1860. http://dx.doi.org/10.1111/j.1467-8659.2008.01332.x

Rump, Martin, Müller, Gero, Sarlette, Ralf, Koch, Dirk, Klein, Reinhard (2008): Photo-realistic Rendering of Metallic Car Paint from Image-Based Measurements. In Comput. Graph. Forum, 27 (2) pp. 527-536. http://dx.doi.org/10.1111/j.1467-8659.2008.01150.x

Schlattmann, Markus, Kahlesz, Ferenc, Sarlette, Ralf, Klein, Reinhard (2007): Markerless 4 gestures 6 DOF real-time visual tracking of the human hand with automatic ini. In Comput. Graph. Forum, 26 (3) pp. 467-476. http://dx.doi.org/10.1111/j.1467-8659.2007.01069.x

Schnabel, Ruwen, Wahl, Roland, Klein, Reinhard (2007): Efficient RANSAC for Point-Cloud Shape Detection. In Comput. Graph. Forum, 26 (2) pp. 214-226. http://dx.doi.org/10.1111/j.1467-8659.2007.01016.x

Schlattmann, Markus, Klein, Reinhard (2007): Simultaneous 4 gestures 6 DOF real-time two-hand tracking without any markers. In: Majumder, Aditi, Hodges, Larry F., Cohen-Or, Daniel, Spencer, Stephen N. (eds.) VRST 2007 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 5-7, 2007, Newport Beach, California, USA. pp. 39-42. http://doi.acm.org/10.1145/1315184.1315188

Greß, Alexander, Guthe, Michael, Klein, Reinhard (2006): GPU-based Collision Detection for Deformable Parameterized Surfaces. In Comput. Graph. Forum, 25 (3) pp. 497-506. http://www.eg.org/EG/CGF/volume25/issue3/v25i3pp497-506.pdf

Müller, Gero, Sarlette, Ralf, Klein, Reinhard (2006): Data-driven Local Coordinate Systems for Image-Based Rendering. In Comput. Graph. Forum, 25 (3) pp. 369-378. http://www.eg.org/EG/CGF/volume25/issue3/v25i3pp369-378.pdf

Nicoll, Andre, Meseth, Jan, Müller, Gero, Klein, Reinhard (2005): Fractional Fourier Texture Masks: Guiding Near-Regular Texture Synthesis. In Comput. Graph. Forum, 24 (3) pp. 569-579. http://www.eg.org/EG/CGF/volume24/issue3/v24i3pp569-579.pdf

Müller, Gero, Meseth, Jan, Sattler, Mirko, Sarlette, Ralf, Klein, Reinhard (2005): Acquisition, Synthesis, and Rendering of Bidirectional Texture Functions. In Comput. Graph. Forum, 24 (1) pp. 83-109. http://www.eg.org/EG/CGF/volume24/issue1/v24i1pp083-109.pdf

Meseth, Jan, Guthe, Michael, Klein, Reinhard (2005): Interactive fragment tracing. In The Visual Computer, 21 (8) pp. 591-600. http://dx.doi.org/10.1007/s00371-005-0322-2

Meseth, Jan, Müller, Gero, Klein, Reinhard (2004): Reflectance field based real-time, high-quality rendering of bidirectional texture functio. In Computers & Graphics, 28 (1) pp. 105-112. http://dx.doi.org/10.1016/j.cag.2003.10.011

Guthe, Michael, Klein, Reinhard (2004): Streaming HLODs: an out-of-core viewer for network visualization of huge polygon models. In Computers & Graphics, 28 (1) pp. 43-50. http://dx.doi.org/10.1016/j.cag.2003.10.016

Balázs, Ákos, Guthe, Michael, Klein, Reinhard (2004): Fat borders: gap filling for efficient view-dependent LOD NURBS rendering. In Computers & Graphics, 28 (1) pp. 79-85. http://dx.doi.org/10.1016/j.cag.2003.10.007

Kautz, Jan, Sattler, Mirko, Sarlette, Ralf, Klein, Reinhard, Seidel, Hans-Peter (2004): Decoupling BRDFs from surface mesostructures. In: Graphics Interface 2004 May 17-19, 2004, London, Ontario, Canada. pp. 177-182. http://portal.acm.org/citation.cfm?id=1006058.1006080

Bendels, Gerhard H., Kahlesz, Ferenc, Klein, Reinhard (2004): Towards the next generation of 3D content creation. In: Costabile, Maria Francesca (eds.) AVI 2004 - Proceedings of the working conference on Advanced visual interfaces May 25-28, 2004, Gallipoli, Italy. pp. 283-289. http://doi.acm.org/10.1145/989863.989912

Guthe, Michael, Balázs, Ákos, Klein, Reinhard (2004): Interactive High Quality Trimmed NURBS Visualization Using Appearance Preserving Tessellat. In: Deussen, Oliver, Hansen, Charles D., Keim, Daniel A., Saupe, Dietmar (eds.) VisSym 2004 - Symposium on Visualization May 19-21, 2004, Konstanz, Germany. pp. 211-220,348.

Guthe, Michael, Klein, Reinhard (2003): Automatic Texture Atlas Generation from Trimmed NURBS Models. In Comput. Graph. Forum, 22 (3) pp. 453-462. http://diglib.eg.org/EG/CGF/volume22/issue3/cgf_693.html

Klein, Reinhard, Schilling, Andreas (1999): Efficient rendering of multiresolution meshes with guaranteed image quality. In The Visual Computer, 15 (9) pp. 443-452. http://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=15&issue=9&spage=443

Klein, Reinhard (1998): Multiresolution representations for surfaces meshes based on the vertex decimation method. In Computers & Graphics, 22 (1) pp. 13-26. http://dx.doi.org/10.1016/S0097-8493(97)00080-0

Schilling, Andreas, Klein, Reinhard (1998): Rendering of multiresolution models with texture. In Computers & Graphics, 22 (6) pp. 667-674. http://dx.doi.org/10.1016/S0097-8493(98)00087-9

Klein, Reinhard, Cohen-Or, Daniel, Hüttner, Tobias (1998): Incremental view-dependent multiresolution triangulation of terrain. In Journal of Visualization and Computer Animation, 9 (3) pp. 129-143.

Klein, Reinhard, Liebich, Gunther, Straßer, Wolfgang (1996): Mesh Reduction with Error Control. In: IEEE Visualization 1996 , 1996, . pp. 311-318.