Author: Paul E. Debevec

Publications

Publication period start: 2010
Number of co-authors: 17

Co-authors

Number of publications with favourite co-authors
Jen-Yuan Chiang
1
Wan-Chun Ma
1
Chuan-Chang Wang
1

Productive Colleagues

Most productive colleagues in number of publications
Leonard McMillan
10
Jonathan Gratch
30
Roberto Scopigno
47

Publications

Alexander, O., Rogers, M., Lambeth, W., Chiang, Jen-Yuan, Ma, Wan-Chun, Wang, Chuan-Chang, Debevec, Paul E. (2010): The Digital Emily Project: Achieving a Photorealistic Digital Actor. In IEEE Computer Graphics and Applications, 30 (4) pp. 20-31. https://dx.doi.org/10.1109/MCG.2010.65

Debevec, Paul E. (2006): Virtual Cinematography: Relighting through Computation. In IEEE Computer, 39 (8) pp. 57-65. https://doi.ieeecomputersociety.org/10.1109/MC.2006.285

Callieri, Marco, Debevec, Paul E., Pair, J., Scopigno, Roberto (2006): A realtime immersive application with realistic lighting: The Parthenon. In Computers & Graphics, 30 (3) pp. 368-376. https://dx.doi.org/10.1016/j.cag.2006.02.015

Debevec, Paul E. (2002): Image-Based Lighting. In IEEE Computer Graphics and Applications, 22 (2) pp. 26-34. https://csdl.computer.org/comp/mags/cg/2002/02/g2026abs.htm

Debevec, Paul E., McMillan, Leonard (2002): Guest Editors' Introduction: Image-Based Modeling, Rendering, and Lighting. In IEEE Computer Graphics and Applications, 22 (2) pp. 24-25. https://csdl.computer.org/comp/mags/cg/2002/02/g2024abs.htm

Gratch, Jonathan, Debevec, Paul E., Lindheim, Dick, Pighin, Frederic H., Rickel, Jeff, Swartout, William R., Traum, David R., Morie, Jackie (2003): Hollywood Meets Simulation: Creating Immersive Training Environments at the ICT. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 303. https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820303abs.htm