Emanuela Mazzone

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Publication Statistics

Publication period start
2004
Publication period end
2010
Number of co-authors
19

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Productive Colleagues
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Publications

Blanco, José María, Landry, Pascal, C., A Sebastián Mealla, Mazzone, Emanuela, Pares, Narcis (2010): PIPLEX: tangible experience in an augmented reality video game. In: Proceedings of ACM IDC10 Interaction Design and Children , 2010, . pp. 274-277. http://doi.acm.org/10.1145/1810543.1810590

Read, Janet C., Fitton, Daniel, Mazzone, Emanuela (2010): Using obstructed theatre with child designers to convey requirements. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems , 2010, . pp. 4063-4068. http://doi.acm.org/10.1145/1753846.1754103

Mazzone, Emanuela, Iivari, Netta, Tikkanen, Ruut, Read, Janet C., Beale, Russell (2010): Considering context, content, management, and engagement in design activities with childre. In: Proceedings of ACM IDC10 Interaction Design and Children , 2010, . pp. 108-117. http://doi.acm.org/10.1145/1810543.1810556

Marco, Javier, Cerezo, Eva, Baldassarri, Sandra, Mazzone, Emanuela, Read, Janet C. (2009): Bringing tabletop technologies to kindergarten children. In: Proceedings of the HCI09 Conference on People and Computers XXIII , 2009, . pp. 103-111. http://doi.acm.org/10.1145/1671011.1671023

Marco, Javier, Cerezo, Eva, Baldasarri, Sandra, Mazzone, Emanuela, Read, Janet C. (2009): User-oriented design and tangible interaction for kindergarten children. In: Proceedings of ACM IDC09 Interaction Design and Children , 2009, . pp. 190-193. http://doi.acm.org/10.1145/1551788.1551825

Mazzone, Emanuela (2008): Determining Value in Informant Design with Children. In: Proceedings of the HCI08 Conference on People and Computers XXII , 2008, . pp. 251-252. http://www.bcs.org/server.php?show=ConWebDoc.21565

Mazzone, Emanuela, Read, Janet, Beale, Russell (2008): Understanding Children\'s Contributions during Informant Design. In: Proceedings of the HCI08 Conference on People and Computers XXII , 2008, . pp. 61-64. http://www.bcs.org/server.php?show=ConWebDoc.21413

Mazzone, Emanuela, Read, Janet C., Beale, Russell (2008): Design with and for disaffected teenagers. In: Proceedings of the Fifth Nordic Conference on Human-Computer Interaction , 2008, . pp. 290-297. http://doi.acm.org/10.1145/1463160.1463192

Xu, Diana, Read, Janet C., Mazzone, Emanuela, MacFarlane, Stuart, Brown, Martin (2007): Evaluation of Tangible User Interfaces (TUIs) for and with Children - Methods and Challeng. In: Jacko, Julie A. (eds.) HCI International 2007 - 12th International Conference - Part II July 22-27, 2007, Beijing, China. pp. 1008-1017. http://dx.doi.org/10.1007/978-3-540-73107-8_111

Kelly, S. Rebecca, Mazzone, Emanuela, Horton, Matthew, Read, Janet C. (2006): Bluebells: a design method for child-centred product development. In: Proceedings of the Fourth Nordic Conference on Human-Computer Interaction , 2006, . pp. 361-368. http://doi.acm.org/10.1145/1182475.1182513

Xu, Diana, Mazzone, Emanuela, MacFarlane, Stuart (2006): In search for evaluation methods for children\'s tangible technology. In: Proceedings of ACM IDC06: Interaction Design and Children , 2006, . pp. 171-172. http://doi.acm.org/10.1145/1139073.1139079

Mazzone, Emanuela, Horton, Matthew, Read, Janet (2004): Requirements for a multimedia museum environment. In: Proceedings of the Third Nordic Conference on Human-Computer Interaction October 23-27, 2004, Tampere, Finland. pp. 421-424. http://doi.acm.org/10.1145/1028014.1028085