Mary Lou Maher

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Publication Statistics

Publication period start
2005
Publication period end
2009
Number of co-authors
15

Co-authors
Number of publications with favourite co-authors

Productive Colleagues
Most productive colleagues in number of publications

Publications

Fischer, Gerhard, Jennings, Pamela, Maher, Mary Lou, Resnick, Mitchel, Shneiderman, Ben (2009): Creativity challenges and opportunities in social computing. In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems , 2009, . pp. 3283-3286. http://doi.acm.org/10.1145/1520340.1520470

Kim, Mi Jeong, Maher, Mary Lou (2008): The Impact of Tangible User Interfaces on Designers\' Spatial Cognition. In Human-Computer Interaction, 23 (2) pp. 101-137. http://www.informaworld.com/10.1080/07370020802016415

Kim, Mi Jeong, Maher, Mary Lou (2008): The Impact of Tangible User Interfaces on Designers\' Spatial Cognition. In Human-Computer Interaction, 23 (2) pp. 101-137. http://www.informaworld.com/10.1080/07370020802016415

Merrick, Kathryn Elizabeth, Maher, Mary Lou (2007): Motivated reinforcement learning for adaptive characters in open-ended simulation games. In: Inakage, Masa, Lee, Newton, Tscheligi, Manfred, Bernhaupt, Regina, Natkin, Stéphane (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2007 June 13-15, 2007, Salzburg, Austria. pp. 127-134. http://doi.acm.org/10.1145/1255047.1255073

Maher, Mary Lou, Kim, Mi Jeong (2006): Studying Designers using a Tabletop System for 3D Design with a Focus on the Impact on Spa. In: First IEEE International Workshop on Horizontal Interactive Human-Computer Systems Tabletop 2006 5-7 January, 2006, Adelaide, Australia. pp. 105-112. http://doi.ieeecomputersociety.org/10.1109/TABLETOP.2006.28

Merrick, Kathryn Elizabeth, Maher, Mary Lou (2006): Motivated reinforcement learning for non-player characters in persistent computer game wor. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 3. http://doi.acm.org/10.1145/1178823.1178828

Yoon, Ji Soo, Maher, Mary Lou (2005): A swarm algorithm for wayfinding in dynamic virtual worlds. In: Singh, Gurminder, Lau, Rynson W. H., Chrysanthou, Yiorgos, Darken, Rudolph P. (eds.) VRST 2005 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 7-9, 2005, Monterey, CA, USA. pp. 113-116. http://doi.acm.org/10.1145/1101616.1101639

Maher, Mary Lou, Kim, Mi Jeong (2005): Do Tangible User Interfaces Impact Spatial Cognition in Collaborative Design?. In: Luo, Yuhua (eds.) Cooperative Design, Visualization, and Engineering, Second International Conference - CDVE 2005 Palma de Mallorca, Spain, 2005, September 18-21. pp. 30-41. http://dx.doi.org/10.1007/11555223_4

Keyson, David V., Maher, Mary Lou, Streitz, Norbert, Cheok, Adrian D., Augusto, Juan C., Wichert, Reiner, Englebienne, Gwenn, Aghajan, Hamid K., Krose, Ben J. A. (2011): Ambient Intelligence Lecture Notes in Computer Science, Springer Link,