Marie-Paule Gascuel

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Lamouret, Alexis, Gascuel, Marie-Paule (1996): Scripting Interactive Physically-Based Motions with Relative Paths and Synchronization. In Comput. Graph. Forum, 15 (1) pp. 25-34.

Desbrun, Mathieu, Tsingos, Nicolas, Gascuel, Marie-Paule (1996): Adaptive Sampling of Implicit Surfaces for Interactive Modelling and Animation. In Comput. Graph. Forum, 15 (5) pp. 319-325.

Lamouret, Alexis, Gascuel, Marie-Paule (1995): Scripting interactive physically--based motions with relative paths and synchronization. In: Graphics Interface 95 May 17-19, 1995, Quebec, Quebec, Canada. pp. 18-25.

Bittar, Eric, Tsingos, Nicolas, Gascuel, Marie-Paule (1995): Automatic Reconstruction of Unstructured 3D Data: Combining Medial Axis and Implicit Surfa. In Comput. Graph. Forum, 14 (3) pp. 457-468.

Gascuel, Jean-Dominique, Gascuel, Marie-Paule (1994): Displacement constraints for interactive modeling and animation of articulated structures. In The Visual Computer, 10 (4) pp. 191-204. http://

Gascuel, Marie-Paule, Verroust, Anne, Puech, Claude (1991): Animation and collisions between complex deformable bodies. In: Graphics Interface 91 June 3-7, 1991, Calgary, Alberta, Canada. pp. 263-270.

Gascuel, Marie-Paule (1989): Welding and pinching spline surfaces: New methods for interactive creation of complex obje. In: Graphics Interface 89 June 19-23, 1989, London, Ontario, Canada. pp. 20-27.