Liselott Brunnberg

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Publication Statistics

Publication period start
2003
Publication period end
2011
Number of co-authors
9

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Publications

Brunnberg, Liselott, Arslan, Pelin, Boghani, Amar, Casalegno, Federico, Pomeroy, Steve, Schladow, Zoe (2011): Locast H2Flow: contextual learning through mobile video and guided documentary production. In: Proceedings of 13th Conference on Human-computer interaction with mobile devices and services , 2011, . pp. 105-108. http://dx.doi.org/10.1145/2037373.2037391

Gustafsson, Anton, Bichard, John, Brunnberg, Liselott, Juhlin, Oskar, Combetto, Marco (2006): Believable environments: generating interactive storytelling in vast location-based pervas. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 24. http://doi.acm.org/10.1145/1178823.1178852

Brunnberg, Liselott, Juhlin, Oskar (2006): Keep Your Eyes on the Road and Your Finger on the Trigger - Designing for Mixed Focus of A. In: Fishkin, Kenneth P., Schiele, Bernt, Nixon, Paddy, Quigley, Aaron J. (eds.) PERVASIVE 2006 - Pervasive Computing 4th International Conference May 7-10, 2006, Dublin, Ireland. pp. 169-186. http://dx.doi.org/10.1007/11748625_11

Brunnberg, Liselott (2004): The Road Rager: making use of traffic encounters in a mobile multiplayer game. In: Doermann, David S., Duraiswami, Ramani (eds.) MUM 2004 - Proceedings of the 3rd International Conference on Mobile and Ubiquitous Multimedia October 27-29, 2004, College Park, Maryland, USA. pp. 33-39. http://doi.acm.org/10.1145/1052380.1052386

Brunnberg, Liselott, Juhlin, Oskar (2003): Motion and Spatiality in a Gaming Situation - Enhancing Mobile Computer Games with the Hig. In: Proceedings of IFIP INTERACT03: Human-Computer Interaction , 2003, Zurich, Switzerland. pp. 407.