Janet Read

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Read, Janet (2009): Designing Mobile Phones for Children -- Is there a Difference?. In International Journal of Mobile Human Computer Interaction, 1 (3) pp. 61-74. http://www.igi-global.com/Bookstore/Article.aspx?TitleId=34077

Mazzone, Emanuela, Horton, Matthew, Read, Janet (2004): Requirements for a multimedia museum environment. In: Proceedings of the Third Nordic Conference on Human-Computer Interaction October 23-27, 2004, Tampere, Finland. pp. 421-424. http://doi.acm.org/10.1145/1028014.1028085

Gilutz, Shuli, Bekker, Tilde, Druin, Allison, Fisch, Shalom, Read, Janet (2003): Children\'s online interfaces: is usability testing worthwhile?. In: Proceedings of ACM IDC03: Interaction Design and Children , 2003, . pp. 143-145. http://doi.acm.org/10.1145/953536.953557

MacFarlane, Stuart, Read, Janet, Hoysniemi, Johanna, Markopoulos, Panos (2003): Evaluating Interactive Products for and with Children. In: Proceedings of IFIP INTERACT03: Human-Computer Interaction , 2003, Zurich, Switzerland. pp. 1027.

Mazzone, Emanuela, Read, Janet, Beale, Russell (2008): Understanding Children\'s Contributions during Informant Design. In: Proceedings of the HCI08 Conference on People and Computers XXII , 2008, . pp. 61-64. http://www.bcs.org/server.php?show=ConWebDoc.21413

Read, Janet, Fitton, Daniel, Cowan, Benjamin, Beale, Russell, Guo, Yukang, Horton, Matthew (2011): Understanding and designing cool technologies for teenagers. In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems , 2011, . pp. 1567-1572. http://dx.doi.org/10.1145/1979742.1979809