Greg Humphreys

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Luebke, David P., Humphreys, Greg (2007): How GPUs Work. In IEEE Computer, 40 (2) pp. 96-100.

Cheslack-Postava, Ewen, Goodnight, Nolan, Ng, Ren, Ramamoorthi, Ravi, Humphreys, Greg (2007): 4D compression and relighting with high-resolution light transport matrices. In: Gooch, Bruce, Sloan, Peter-Pike J. (eds.) Proceedings of the 2007 Symposium on Interactive 3D Graphics, SI3D 2007, April 30 - May 2, 2007, Seattle, Washington, USA , 2007, . pp. 81-88.

Beermann, Dale, Munzner, Tamara, Humphreys, Greg (2005): Scalable, Robust Visualization of Very Large Trees. In: Brodlie, Ken, Duke, David J., Joy, Kenneth I. (eds.) EuroVis05 Joint Eurographics - IEEE VGTC Symposium on Visualization 1-3 June, 2005, Leeds, United Kingdom. pp. 37-44.

Goodnight, Nolan, 0003, Rui Wang, Humphreys, Greg (2005): Computation on Programmable Graphics Hardware. In IEEE Computer Graphics and Applications, 25 (5) pp. 12-15.

Hoobler, Nate, Humphreys, Greg, Agrawala, Maneesh (2004): Visualizing Competitive Behaviors in Multi-User Virtual Environments. In: VIS 2004 - 15th IEEE Visualization 2004 Conference 10-15 October, 2004, Austin, TX, USA. pp. 163-170.

Niederauer, Christopher, Houston, Mike, Agrawala, Maneesh, Humphreys, Greg (2003): Non-invasive interactive visualization of dynamic architectural environments. In: SI3D 2003 , 2003, . pp. 55-58.

Humphreys, Greg, Hanrahan, Pat (1999): A Distributed Graphics System for Large Tiled Displays. In: IEEE Visualization 1999 , 1999, . pp. 215-223.