Author: G. Drew Kessler

G. Drew Kessler

G. Drew Kessler

Ph.D

Drew graduated from the College of Computing with a PhD in Sept., 1997. While at Georgia tech, he was a member of the GVU center at Georgia Tech's College of Computing. His research was in the area of Virtual Environments, working with Dr. Larry F. Hodges.
Drew completed his undergraduate degree at the University of Virginia , doing research in Virtual Reality and User Interfaces as part of the User Interface Group.After graduating, Drew joined the faculty of the Computer and Information Science department at the University of Pennsylvania as a Lecturer. His research interest include: virtual environments, interactive distributed systems, computer simulation, human-computer interaction, computer graphics, computer systems for collaborative work,information visualization.

Publications

Publication period start: 1995
Publication period end: 2007
Number of co-authors: 9

Co-authors

Number of publications with favourite co-authors
Jean Nonnemaker
1
Larry F. Hodges
2
John M. Linebarger
2

Productive Colleagues

Most productive colleagues in number of publications
Neff Walker
19
Larry F. Hodges
54
Doug A. Bowman
68

Publications

Frees, Scott, Kessler, G. Drew, Kay, Edwin (2007): PRISM interaction for enhancing control in immersive virtual environments. In ACM Transactions on Computer-Human Interaction, 14 (1) pp. 2. http://doi.acm.org/10.1145/1229855.1229857

Linebarger, John M., Janneck, Christopher D., Kessler, G. Drew (2005): Leaving the World Behind: Supporting Group Collaboration Patterns in a Shared Virtual Envi. In Presence: Teleoperators and Virtual Environments, 14 (6) pp. 697-719. http://dx.doi.org/10.1162/105474605775196625

Linebarger, John M., Kessler, G. Drew (2004): Concurrency Control Mechanisms for Closely Coupled Collaboration in Multithreaded Peer-to-. In Presence: Teleoperators and Virtual Environments, 13 (3) pp. 296-314.

Kessler, G. Drew, Bowman, Doug A., Hodges, Larry F. (2000): The Simple Virtual Environment Library: An Extensible Framework for Building VE Applicatio. In Presence: Teleoperators and Virtual Environments, 9 (2) pp. 187-208.

Kessler, G. Drew, Hodges, Larry F., Walker, Neff (1995): Evaluation of the CyberGlove as a Whole-Hand Input Device. In ACM Transactions on Computer-Human Interaction, 2 (4) pp. 263-283. http://www.acm.org/pubs/articles/journals/tochi/1995-2-4/p263-kessler/p263-kessler.pdf

Jiang, Hua, Kessler, G. Drew, Nonnemaker, Jean (2002): DEMIS: a dynamic event model for interactive systems. In: Shi, Jiaoying, Hodges, Larry F., Sun, Hanqiu, Peng, Qunsheng (eds.) VRST 2002- Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 11-13, 2002, Hong Kong, China. pp. 97-104. http://doi.acm.org/10.1145/585740.585757

Kessler, G. Drew (1999): A Framework for Interactors in Immersive Virtual Environments. In: VR 1999 , 1999, . pp. 190-197. http://csdl.computer.org/comp/proceedings/vr/1999/0093/00/00930190abs.htm