Author: Denis Steinemann
Publications
Co-authors
Productive Colleagues
Publications
Harders, Matthias, Bachofen, D., Grassi, M., Bajka, Michael, Spaelter, U., Teschner, Matthias, Heidelberger, Bruno, Sierra, Raimundo, Steinemann, Denis, Tuchschmid, S., Zátonyi, János, Székely, Gábor (2008): Virtual Reality Based Simulation of Hysteroscopic Interventions. In Presence: Teleoperators and Virtual Environments, 17 (5) pp. 441-462. https://dx.doi.org/10.1162/pres.17.5.441
Steinemann, Denis, Otaduy, Miguel A., Gross, Markus H. (2008): Tight and efficient surface bounds in meshless animation. In Computers & Graphics, 32 (2) pp. 235-245. https://dx.doi.org/10.1016/j.cag.2008.01.013
Wicke, Martin, Steinemann, Denis, Gross, Markus H. (2005): Efficient Animation of Point-Sampled Thin Shells. In Comput. Graph. Forum, 24 (3) pp. 667-676. https://www.eg.org/EG/CGF/volume24/issue3/v24i3pp667-676.pdf
Otaduy, Miguel A., Chassot, Olivier, Steinemann, Denis, Gross, Markus H. (2007): Balanced Hierarchies for Collision Detection between Fracturing Objects. In: Sherman, William R., Lin, Ming C., Steed, Anthony (eds.) IEEE Virtual Reality Conference, VR 2007 10-14 March, 2007, Charlotte, NC, USA. pp. 83-90. https://doi.ieeecomputersociety.org/10.1109/VR.2007.352467