Daniel T. Ling

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Kurlander, David, Ling, Daniel T. (1995): Planning-Based Control of Interface Animation. In: Katz, Irvin R., Mack, Robert L., Marks, Linn, Rosson, Mary Beth, Nielsen, Jakob (eds.) Proceedings of the ACM CHI 95 Human Factors in Computing Systems Conference May 7-11, 1995, Denver, Colorado. pp. 472-479. http://www.acm.org/sigchi/chi95/proceedings/papers/djk_bdy.htm

Codella, Christopher, Jalili, Reza, Koved, Larry, Lewis, J. Bryan, Ling, Daniel T., Lipscomb, James S., Rabenhorst, David A., Wang, Chu P. (1992): Interactive Simulation in a Multi-Person Virtual World. In: Bauersfeld, Penny, Bennett, John, Lynch, Gene (eds.) Proceedings of the ACM CHI 92 Human Factors in Computing Systems Conference June 3-7, 1992, Monterey, California. pp. 329-334. http://www.acm.org/pubs/articles/proceedings/chi/142750/p329-codella/p329-codella.pdf

Appino, Perry A., Lewis, J. Bryan, Koved, Lawrence, Ling, Daniel T., Rabenhorst, David A., Codella, Christopher F. (1992): An Architecture for Virtual Worlds. In Presence: Teleoperators and Virtual Environments, 1 (1) pp. 1-17.

Lewis, J. Bryan, Koved, Larry, Ling, Daniel T. (1991): Dialogue Structures for Virtual Worlds. In: Robertson, Scott P., Olson, Gary M., Olson, Judith S. (eds.) Proceedings of the ACM CHI 91 Human Factors in Computing Systems Conference April 28 - June 5, 1991, New Orleans, Louisiana. pp. 131-136. http://www.acm.org/pubs/articles/proceedings/chi/108844/p131-lewis/p131-lewis.pdf