Carrie Heeter

Personal Homepage
Employer
()
Email

Publication Statistics

Publication period start
1997
Publication period end
2008
Number of co-authors
14

Co-authors
Number of publications with favourite co-authors

Productive Colleagues
Most productive colleagues in number of publications

Publications

Magerko, Brian, Heeter, Carrie, Fitzgerald, Joe, Medler, Ben (2008): Intelligent adaptation of digital game-based learning. In: Proceedings of the 2008 Conference on Future Play , 2008, . pp. 200-203. http://doi.acm.org/10.1145/1496984.1497021

Heeter, Carrie, Winn, Brian M., Greene, Darcy Drew (2005): Theories meet realities: designing a learning game for girls. In: Proceedings of the Conference on Designing for User Experiences DUX05 , 2005, . pp. 27. http://portal.acm.org/citation.cfm?id=1138235.1138267

Heeter, Carrie (2004): Multimedia: From Wagner to Virtual Reality, edited by Randall Packer and Ken Jordan. New Y. In The Information Society, 20 (1) pp. .

Heeter, Carrie, Winn, Brian, Egidio, Rhonda, Mishra, Punya, Lownds, Norm (2003): Girls as space game designers: extreme baseline research. In: Proceedings of DUX03: Designing for User Experiences , 2003, . pp. 1-4. http://doi.acm.org/10.1145/997078.997095

Heeter, Carrie (2003): Reflections on Real Presence by a Virtual Person. In Presence: Teleoperators and Virtual Environments, 12 (4) pp. 335-345.

Scarlatos, Lori L., Darken, Rudolph P., Harada, Komei, Heeter, Carrie, Muller, Richard, Shneiderman, Ben (1997): Designing Interactive Multimedia (Panel). In: ACM Multimedia 1997 , 1997, . pp. 215-218. http://doi.acm.org/10.1145/266180.266370