Author: Armin Bruderlin
Publications
Co-authors
Productive Colleagues
- Lyn Bartram
- Tom W. Calvert
- John Dill
- 16
- 23
- 25
Publications
Bruderlin, Armin (2000): A method to generate wet and broken-up animal fur. In Journal of Visualization and Computer Animation, 11 (5) pp. 249-259.
Bruderlin, Armin, Calvert, Tom W. (1996): Knowledge-driven interactive animation of human running. In: Graphics Interface 96 May 22-24, 1996, Toronto, Ontario, Canada. pp. 213-221. https://www.graphicsinterface.org/proceedings/1996/BruderlinCalvert
Amaya, Kenji, Bruderlin, Armin, Calvert, Tom W. (1996): Emotion from Motion. In: Graphics Interface 96 May 22-24, 1996, Toronto, Ontario, Canada. pp. 222-229. https://www.graphicsinterface.org/proceedings/1996/ABC
Bruderlin, Armin, Teo, Chor Guan, Calvert, Tom (1994): Procedural movement for articulated figure animation. In Computers & Graphics, 18 (4) pp. 453-461. https://dx.doi.org/10.1016/0097-8493(94)90057-4
Calvert, Tom W., Bruderlin, Armin, Mah, Sang, Schiphorst, Thecla, Welman, Chris (1993): The Evolution of an Interface for Choreographers. In: Ashlund, Stacey, Mullet, Kevin, Henderson, Austin, Hollnagel, Erik, White, Ted (eds.) Proceedings of the ACM CHI 93 Human Factors in Computing Systems Conference April 24-29, 1993, Amsterdam, The Netherlands. pp. 115-122. https://www.acm.org/pubs/articles/proceedings/chi/169059/p115-calvert/p115-calvert.pdf
Bruderlin, Armin, Calvert, Tom W. (1993): Interactive animation of personalized human locomotion. In: Graphics Interface 93 May 19-21, 1993, Toronto, Ontario, Canada. pp. 17-23.
Bruderlin, Armin, Dickinson, John, Dill, John, Bartram, Lyn (1991): Protocol Analysis of the Use of a CAD System in a Home Design Task. In ACM SIGCHI Bulletin, 23 (4) pp. 65-66.