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Author: Willem F. Bronsvoort


Publication period start: 1987
Number of co-authors: 11


Number of publications with favourite co-authors
Eelco van den Berg
Peter R. van Nieuwenhuizen
Aadjan van der Helm

Productive Colleagues

Most productive colleagues in number of publications
Joris S. M. Vergeest
Aadjan van der Helm
Frits H. Post


Berg, Eelco van den, Bronsvoort, Willem F. (2007): Parameterised, constraint-based wrapping of freeform shapes. In Computers & Graphics, 31 (1) pp. 89-99. https://dx.doi.org/10.1016/j.cag.2006.09.011

Voogt, Erik de, Helm, Aadjan van der, Bronsvoort, Willem F. (2000): Ray tracing deformed generalized cylinders. In The Visual Computer, 16 (3) pp. 197-207. https://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=16&issue=3&spage=197

Helm, Aadjan van der, Ebell, Peter, Bronsvoort, Willem F. (1998): Modelling mollusc shells with generalized cylinders. In Computers & Graphics, 22 (4) pp. 505-513. https://dx.doi.org/10.1016/S0097-8493(98)00048-X

Kleij, Reinier van, Bronsvoort, Willem F. (1994): Performance of scanline algorithms for direct display of CSG. In The Visual Computer, 10 (6) pp. 317-329. https://

Nieuwenhuizen, Peter R. van, Kiewiet, O., Bronsvoort, Willem F. (1994): An Integrated Line Tracking and Vectorization Algorithm. In Comput. Graph. Forum, 13 (3) pp. 349-359.

Walstra, Willem H., Bronsvoort, Willem F., Vergeest, Joris S. M. (1994): Interactive simulation of robot milling for rapid shape prototyping. In Computers & Graphics, 18 (6) pp. 861-871. https://dx.doi.org/10.1016/0097-8493(94)90013-2

Bronsvoort, Willem F. (1992): A surface-scanning algorithm for displaying generalized cylinders. In The Visual Computer, 8 (3) pp. 162-170. https://

Bronsvoort, Willem F., Waarts, Jacob J. (1992): A method for converting the surface of a generalized cylinder into a B-spline surface. In Computers & Graphics, 16 (2) pp. 175-178. https://dx.doi.org/10.1016/0097-8493(92)90044-V

Bronsvoort, Willem F., Nieuwenhuizen, Peter R. van, Post, Frits H. (1989): Display of profiled sweep objects. In The Visual Computer, 5 (3) pp. 147-157. https://

Bronsvoort, Willem F. (1987): An algorithm for visible-line and visible-surface display of CSG models. In The Visual Computer, 3 (4) pp. 176-185. https://