Sketching

User Experience (UX) topic overview/definition

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Literature on Sketching

Here’s the entire UX literature on Sketching by the Interaction Design Foundation, collated in one place:

All literature

Make Your UX Design Process Agile Using Google’s Methodology

Make Your UX Design Process Agile Using Google’s Methodology

In an age of tight resources and constrained finances companies are more reluctant than ever to commit to big design projects without a thorough understanding of their chances of success. Google has developed a methodology to make the design process fast and still offer valuable insight. Forget minimum viable products and focus on prototypes and...

  • 300 shares
  • 3 weeks ago
Don’t Build It, Fake It First – Prototyping for Mobile Apps

Don’t Build It, Fake It First – Prototyping for Mobile Apps

The design phase for mobile applications should include a prototyping stage. It is at this point that users can “play” with your ideas and concepts and give you valuable feedback that shapes the final designs before you begin development. This can save time and money in development and create products that offer significantly better user experie...

  • 367 shares
  • 7 months ago
Contextual Design

Ch 8: Contextual Design

Contextual Design is a structured, well-defined user-centered design process that provides methods to collect data about users in the field, interpret and consolidate that data in a structured way, use the data to create and prototype product and service concepts, and iteratively test and refine those concepts with users. This is ...

Book chapter
Etch A Sketch:  How to Use Sketching in User Experience Design

Etch A Sketch: How to Use Sketching in User Experience Design

Have you ever wondered how you could convey your design decisions more effectively to your colleagues and users in a timely and cost-efficient manner? Have you found yourself stuck in a design, unable to see alternative approaches? Are you sure you are applying usability engineering to the right design or to the only design you have? You can rel...

  • 214 shares
  • 6 days ago
Rapid Prototyping, Faking It Until You Make it in a UX Driven World

Rapid Prototyping, Faking It Until You Make it in a UX Driven World

The idea of “faking it, until you make it” is not new but it has a unique UX twist. The ability to develop and test prototypes at rapid rates of iteration lets you “fake” new products, get user feedback and make improvements without ever “making the product” until you have things just right. This can be a very valuable way of making a small budg...

  • 354 shares
  • 3 weeks ago
Prototyping: Learn Eight Common Methods and Best Practices

Prototyping: Learn Eight Common Methods and Best Practices

There can never be an exhaustive list of prototyping methods, since there is quite literally an endless number of ways you can build prototypes. What we can do, however, is provide a useful list of the eight most common prototyping methods, together with best practice tips that help you maximise your prototyping and testing sessions. By arming y...

  • 321 shares
  • 1 month ago