Literature on Sketching
Make Your UX Design Process Agile Using Google’s Methodology
In an age of tight resources and constrained finances companies are more reluctant than ever to commit to big design projects without a thorough understanding of their chances of success. Google has developed a methodology to make the design process fast and still offer valuable insight. Forget minimum viable products and focus on prototypes and...
- 274 shares
- 1 week ago
Don’t Build It, Fake It First – Prototyping for Mobile Apps
The design phase for mobile applications should include a prototyping stage. It is at this point that users can “play” with your ideas and concepts and give you valuable feedback that shapes the final designs before you begin development. This can save time and money in development and create products that offer significantly better user experie...
- 393 shares
- 1 year ago
Ch 8: Contextual Design
Contextual Design is a structured, well-defined user-centered design process that provides methods to collect data about users in the field, interpret and consolidate that data in a structured way, use the data to create and prototype product and service concepts, and iteratively test and refine those concepts with users. This is ...
Prototyping: Learn Eight Common Methods and Best Practices
There can never be an exhaustive list of prototyping methods, since there is quite literally an endless number of ways you can build prototypes. What we can do, however, is provide a useful list of the eight most common prototyping methods, together with best practice tips that help you maximise your prototyping and testing sessions. By arming y...
- 312 shares
- 1 month ago
Etch A Sketch: How to Use Sketching in User Experience Design
Have you ever wondered how you could convey your design decisions more effectively to your colleagues and users in a timely and cost-efficient manner? Have you found yourself stuck in a design, unable to see alternative approaches? Are you sure you are applying usability engineering to the right design or to the only design you have? You can rel...
- 286 shares
- 1 month ago
Rapid Prototyping, Faking It Until You Make it in a UX Driven World
The idea of “faking it, until you make it” is not new but it has a unique UX twist. The ability to develop and test prototypes at rapid rates of iteration lets you “fake” new products, get user feedback and make improvements without ever “making the product” until you have things just right. This can be a very valuable way of making a small budg...
- 247 shares
- 3 days ago