Zheng Qin

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Qin, Zheng, McCool, Michael D., Kaplan, Craig S. (2008): Precise vector textures for real-time 3D rendering. In: Haines, Eric, McGuire, Morgan (eds.) Proceedings of the 2008 Symposium on Interactive 3D Graphics, SI3D 2008, February 15-17, 2008, Redwood City, CA, USA , 2008, . pp. 199-206. http://doi.acm.org/10.1145/1342250.1342281

Li, Huan, Qin, Zheng, Yu, Fan, Qin, Jun, Yang, Bo (2007): Automatic Semantic Web Service Composition via Agent Intention Execution in AgentSpeak. In: 2007 IEEE / WIC / ACM International Conference on Web Intelligence WI 2007 2-5 November, 2007, Silicon Valley, CA, USA. pp. 564-567. http://dx.doi.org/10.1109/WI.2007.25

Qin, Zheng, McCool, Michael D., Kaplan, Craig S. (2006): Real-time texture-mapped vector glyphs. In: Olano, Marc, Séquin, Carlo H. (eds.) Proceedings of the 2006 Symposium on Interactive 3D Graphics, SI3D 2006, March 14-17, 2006, Redwood City, California, USA , 2006, . pp. 125-132. http://doi.acm.org/10.1145/1111411.1111433

Yang, Li-ying, Qin, Zheng (2005): The Effect of Correlation on the Accuracy of Meta-Learning Approach. In: ICALT 2005 - Proceedings of the 5th IEEE International Conference on Advanced Learning Technologies 05-08 July, 2005, Kaohsiung, Taiwan. pp. 793-795. http://doi.ieeecomputersociety.org/10.1109/ICALT.2005.267