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Author: Yasuharu Koike


Publication period start: 2007
Number of co-authors: 11


Number of publications with favourite co-authors
Hironori Mitake
Shoichi Hasegawa
Makoto Sato

Productive Colleagues

Most productive colleagues in number of publications
Naoki Hashimoto
Shoichi Hasegawa
Makoto Sato


Hasegawa, Shoichi, Toshiaki, Ishikawa, Hashimoto, Naoki, Salvati, Marc, Mitake, Hironori, Koike, Yasuharu, Sato, Makoto (2006): Human-scale haptic interaction with a reactive virtual human in a real-time physics simula. In Computers in Entertainment, 4 (3) pp. . https://dl.acm.org/doi/10.1145/1146816.1146831

Hasegawa, Shoichi, Fujii, Nobuaki, Koike, Yasuharu, Sato, Makoto (2003): Real-Time Rigid Body Simulation Based on Volumetric Penalty Method. In: HAPTICS 2003 - 11th International Symposium on Haptic Interfaces for Virtual Environment and Teleoperator Systems 22-23 March, 2003, Los Angeles, CA, USA. pp. 326-332. https://csdl.computer.org/comp/proceedings/haptics/2003/1890/00/18900326abs.htm

Akahane, Katsuhito, Hasegawa, Shoichi, Koike, Yasuharu, Sato, Makoto (2005): A Development of High Definition Haptic Controller. In: WHC 2005 - World Haptics Conference 18-20 March, 2005, Pisa, Italy. pp. 576-577. https://csdl.computer.org/comp/proceedings/whc/2005/2310/00/23100576abs.htm

Kim, Seahak, Ishii, Masahiro, Koike, Yasuharu, Sato, Makoto (2000): Development of tension based haptic interface and possibility of its application to virtua. In: VRST 2000 , 2000, . pp. 199-205. https://doi.acm.org/10.1145/502390.502428

Kim, Seahak, Hasegawa, Shoichi, Koike, Yasuharu, Sato, Makoto (2002): Tension Based 7-DOF Force Feedback Device: SPIDAR-G. In: VR 2002 , 2002, . pp. 283-284. https://csdl.computer.org/comp/proceedings/vr/2002/1492/00/14920283abs.htm

Walairacht, Somsak, Koike, Yasuharu, Sato, Makoto (2000): String-based Haptic Interface Device for Multi-fingers. In: VR 2000 , 2000, . pp. 293. https://csdl.computer.org/comp/proceedings/vr/2000/0478/00/04780293abs.htm

Mitake, Hironori, Hasegawa, Shoichi, Koike, Yasuharu, Sato, Makoto (2007): Reactive Virtual Human with Bottom-up and Top-down Visual Attention for Gaze Generation in. In: Sherman, William R., Lin, Ming C., Steed, Anthony (eds.) IEEE Virtual Reality Conference, VR 2007 10-14 March, 2007, Charlotte, NC, USA. pp. 211-214. https://doi.ieeecomputersociety.org/10.1109/VR.2007.352483