Wingo Sai-Keung Wong

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Publication Statistics

Publication period start
1998
Publication period end
2007
Number of co-authors
3

Co-authors
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Productive Colleagues
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Publications

Wong, Wingo Sai-Keung, Baciu, George (2007): Robust continuous collision detection for interactive deformable surfaces. In Journal of Visualization and Computer Animation, 18 (3) pp. 179-192. http://dx.doi.org/10.1002/cav.173

Wong, Wingo Sai-Keung, Baciu, George (2005): GPU-based intrinsic collision detection for deformable surfaces. In Journal of Visualization and Computer Animation, 16 (3) pp. 153-161. http://dx.doi.org/10.1002/cav.104

Wong, Wingo Sai-Keung, Baciu, George (2004): Hardware-Based Collision and Self-Collision for Rigid and Deformable Surfaces. In Presence: Teleoperators and Virtual Environments, 13 (6) pp. 681-691.

Wong, Wingo Sai-Keung, Baciu, George, Hu, Jinlian (2004): Multi-layered deformable surfaces for virtual clothing. In: Lau, Rynson W. H., Baciu, George (eds.) VRST 2004 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 10-12, 2004, Hong Kong, China. pp. 24-31. http://doi.acm.org/10.1145/1077534.1077541

Baciu, George, Wong, Wingo Sai-Keung (2002): Hardware-assisted self-collision for deformable surfaces. In: Shi, Jiaoying, Hodges, Larry F., Sun, Hanqiu, Peng, Qunsheng (eds.) VRST 2002- Proceedings of the ACM Symposium on Virtual Reality Software and Technology November 11-13, 2002, Hong Kong, China. pp. 129-136. http://doi.acm.org/10.1145/585740.585762

Baciu, George, Wong, Wingo Sai-Keung, Sun, Hanqiu (1999): RECODE: an image-based collision detection algorithm. In Journal of Visualization and Computer Animation, 10 (4) pp. 181-192.

Baciu, George, Wong, Wingo Sai-Keung, Sun, Hanqiu (1998): Hardware-assisted virtual collisions. In: VRST 1998 , 1998, . pp. 145-151. http://doi.acm.org/10.1145/293701.293720