Ungyeon Yang

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Yang, Ungyeon, Kim, Gerard Jounghyun (2010): Increasing the geometric field of view in head mounted displays through proprioceptive tas. In Behaviour and Information Technology, 29 (2) pp. 175-186. http://www.informaworld.com/10.1080/01449290903160459

Yang, Ungyeon, Jo, Dongsik, Son, Wooho (2008): Uvmode: usability verification mixed reality system for mobile devices. In: Proceedings of ACM CHI 2008 Conference on Human Factors in Computing Systems April 5-10, 2008, . pp. 3573-3578. http://doi.acm.org/10.1145/1358628.1358893

Jo, Dongsik, Yang, Ungyeon, Son, Wookho (2007): Design evaluation using virtual reality based prototypes: towards realistic visualization . In: Cheok, Adrian David, Chittaro, Luca (eds.) Proceedings of the 9th Conference on Human-Computer Interaction with Mobile Devices and Services - Mobile HCI 2007 September 9-12, 2007, Singapore. pp. 246-258. http://doi.acm.org/10.1145/1377999.1378014

Lee, Sangyoon, Yim, Sunghoon, Kim, Gerard Jounghyun, Yang, Ungyeon, Kim, Chang-Hun (2007): Design and Evaluation of a Hybrid Display System for Motion-Following Tasks. In: Shumaker, Randall (eds.) ICVR 2007 - Virtual Reality - Second International Conference - Part 1 July 22-27, 2007, Beijing, China. pp. 280-289. http://dx.doi.org/10.1007/978-3-540-73335-5_31

Yang, Ungyeon, Lee, Gun A., Shin, Seonhyung, Hwang, Sunyu, Son, Wookho (2007): Virtual Reality based Paint Spray Training System. In: Sherman, William R., Lin, Ming C., Steed, Anthony (eds.) IEEE Virtual Reality Conference, VR 2007 10-14 March, 2007, Charlotte, NC, USA. pp. 289-290. http://doi.ieeecomputersociety.org/10.1109/VR.2007.352506

Yang, Ungyeon, Kim, Gerard Jounghyun (2004): Increasing the Effective Egocentric Field of View with Proprioceptive and Tactile Feedback. In: IEEE Virtual Reality Conference 2004 VR 2004 27-31 March, 2004, Chicago, IL, USA. pp. 27-34. http://doi.ieeecomputersociety.org/10.1109/VR.2004.44

Yang, Ungyeon, Kim, Gerard Jounghyun (2002): Implementation and Evaluation of \"Just Follow Me\": an Immersive, VR-Based, Motion-Traini. In Presence: Teleoperators and Virtual Environments, 11 (3) pp. 304-323.