Sing Bing Kang

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Publication Statistics

Publication period start
1998
Publication period end
2011
Number of co-authors
20

Co-authors
Number of publications with favourite co-authors

Productive Colleagues
Most productive colleagues in number of publications

Publications

Koppal, Sanjeev J., Zitnick, C. Lawrence, Cohen, Michael F., Kang, Sing Bing, Ressler, Bryan, Colburn, Alex (2011): A Viewer-Centric Editor for 3D Movies. In IEEE Computer Graphics and Applications, 31 (1) pp. 20-35. http://dx.doi.org/10.1109/MCG.2010.37

Ward, Ben, Kang, Sing Bing, Bennett, Eric P. (2011): Depth Director: A System for Adding Depth to Movies. In IEEE Computer Graphics and Applications, 31 (1) pp. 36-48. http://dx.doi.org/10.1109/MCG.2010.103

Flagg, Matthew, Nakazawa, Atsushi, Zhang, Qiushuang, Kang, Sing Bing, Ryu, Young Kee, Essa, Irfan A., Rehg, James M. (2009): Human video textures. In: Haines, Eric, McGuire, Morgan, Aliaga, Daniel G., Oliveira, Manuel M., Spencer, Stephen N. (eds.) Proceedings of the 2009 Symposium on Interactive 3D Graphics, SI3D 2009, February 27 - March 1, 2009, Boston, Massachusetts, USA , 2009, . pp. 199-206. http://doi.acm.org/10.1145/1507149.1507182

Uyttendaele, Matthew, Criminisi, Antonio, Kang, Sing Bing, Winder, Simon A. J., Szeliski, Richard, Hartley, Richard I. (2004): Image-Based Interactive Exploration of Real-World Environments. In IEEE Computer Graphics and Applications, 24 (3) pp. 52-63. http://csdl.computer.org/comp/mags/cg/2004/03/g3052abs.htm

Kang, Sing Bing, Dinh, Huong Quynh (1999): Multi-layered image-based rendering. In: Graphics Interface 99 June 2-4, 1999, Kingston, Ontario, Canada. pp. 98-106. http://www.graphicsinterface.org/proceedings/1999/101

Kang, Sing Bing (1998): Hands-Free Navigation in VR Environments by Tracking the Head. In International Journal of Human-Computer Studies, 48 (2) pp. 247-266.

Kang, Sing Bing, Desikan, Pavan Kumar (1998): Virtual navigation of complex scenes using clusters of cylindrical panoramic images. In: Graphics Interface 98 June 18-20, 1998, Vancouver, British Columbia, Canada. pp. 223-232. http://www.graphicsinterface.org/proceedings/1998/104/104.html