Robin Williams

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Jaeger, Birgit, Slack, Roger, Williams, Robin (2000): Europe Experiments with Multimedia: An Overview of Social Experiments and Trials. In The Information Society, 16 (4) pp. .

Wright, Mark, Ekeus, Henrik, Coyne, Richard, Stewart, James, Travlou, Penny, Williams, Robin (2008): Augmented duality: overlapping a metaverse with the real world. In: Inakage, Masa, Cheok, Adrian David (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2008 December 3-5, 2008, Yokohama, Japan. pp. 263-266.

Voß, Alexander, Procter, Rob, Williams, Robin (2001): \"Being There, Doing IT\": from User-centred to User-led Development. In: Oberquelle, Horst, Oppermann, Reinhard, Krause, Jürgen (eds.) Mensch and Computer 2001 March 5-8, 2001, Bad Honnef, Germany.

Gerst, Martina H., Bunduchi, Raluca, Williams, Robin (2005): Social Shaping & Standardization: A Case Study from Auto Industry. In: HICSS 2005 - 38th Hawaii International Conference on System Sciences 3-6 January, 2005, Big Island, HI, USA.

Williams, Robin (2008): The Non-Designer's Design Book (3rd Edition), Peachpit Press,