Author: Regis Kopper
Regis Kooper is currently a post-doctoral associate at the University of Florida. He work at the Virtual Experiences Research Group (VERG) with Dr. Benjamin Lok. The main focus of his post-doc research is the use virtual humans in medical education.
He recently graduated with a doctoral degree in Computer Science at Virginia Tech. His research was done at the Center for Human-Computer Interaction and his thesis advisor was Dr. Doug A. Bowman. There, he was a member of the 3D Interaction group.
He have been researching human-computer interaction for over 6 years and his main interests are 3D interaction and models of human-motor behavior. As a M.S. student in Brazil, Regis was fortunate enough to come to Virginia Tech as visiting scholar in the Spring of 2005 and work with Dr. Bowman investigating navigation techniques for Multiscale Virtual Environments. That collaboration led to the publication of a paper at the IEEE Virtual Reality 2006. Further, that experience paved him the way to come to Virginia Tech as a Ph.D. Student in the Fall of 2006.
His dissertation topic was Distal Pointing Interaction at Remote Displays, which deals with understanding how people point from a distance, in a laser point metaphor, and developing techniques for improving the precision of selection and manipulation tasks using distal pointing. He performed an experiment to derive a predictive model of performance in distal pointing tasks and the resulting paper was published in the International Journal of Human-Computer Studies.
He has also worked in a project with the Office of Naval Research (ONR) to investigate the effects of display fidelity in military training. This project is a collaboration of the 3D Interaction group at Virginia Tech collaboration with the Four Eyes Laboratory at UCSB.
He was a member of the Fighting Gobblers, the team from Virginia Tech that competed in the first 3DUI Grand Prize, held during the 2010 3DUI Symposium.
- Tao Ni
- Felipe Bacim
- Doug A. Bowman
- Yoshifumi Kitamura
- Doug A. Bowman
- Karin Coninx
Kopper, Regis, Bowman, Doug A., Silva, Mara G., McMahan, Ryan P. (2010): A human motor behavior model for distal pointing tasks. In International Journal of Human-Computer Studies, 68 (10) pp. 603-615. https://www.sciencedirect.com/science/article/B6WGR-5033Y14-1/2/a008ef9d17f6bd929379a951d8562a14
Figueroa, Pablo, Kitamura, Yoshifumi, Kuntz, Sebastien, Vanacken, Lode, Maesen, Steven, Weyer, Tom De, Notelaers, Sofie, Octavia, Johanna Renny, Beznosyk, Anastasiia, Coninx, Karin, Bacim, Felipe, Kopper, Regis, Leal, Anamary, Ni, Tao, Bowman, Doug A. (2010): 3DUI 2010 Contest Grand Prize Winners. In IEEE Computer Graphics and Applications, 30 (6) pp. 86-96. https://dx.doi.org/10.1109/MCG.2010.108
Kopper, Regis, Ni, Tao, Bowman, Doug A., Pinho, Marcio (2006): Design and evaluation of navigation techniques for multiscale virtual environments. In: IEEE Virtual Reality March, 2006, Alexandria, Virginia, USA. pp. 175-182. https://csdl2.computer.org/comp/proceedings/vr/2006/0224/00/02240175.pdf
Bowman, Doug A., Sowndararajan, Ajith, Ragan, Eric D., Kopper, Regis (2009): Higher Levels of Immersion Improve Procedure Memorization Performance. In: Hirose, Michitaka, Schmalstieg, Dieter, Wingrave, Chadwick A., Nishimura, Kunihiro (eds.) Proceedings of the Joint Virtual Reality Conference of EGVE - the 15th Eurographics Symposium on Virtual Environments - ICAT-EuroVR , 2009, Lyon, France. pp. 121-128. https://dx.doi.org/10.2312/EGVE/JVRC09/121-128
Kopper, Regis, Bacim, Felipe, Bowman, Doug A. (2011): Rapid and accurate 3D selection by progressive refinement. In: Proceedings of the 2011 IEEE Symposium on 3D User Interfaces , 2011, . pp. 67-74.