Author: Peter A. Gloor

Peter A. Gloor has a unique combination of academic and industry experience. In the academic sphere, he is a Research Affiliate at the Center for Collective Intelligence at MIT's Sloan School of Management where he leads a project exploring Collaborative Innovation Networks. He is also lecturing at University of Cologne where he was Mercator Visiting Professor  in winter 2006, and at Helsinki University of Technology. One of the results of his work is TeCFlow, a dynamic social network analysis tool. Earlier, Peter was an adjunct faculty in the Department of Computer Science at Dartmouth and a Post-Doctoral Fellow at MIT. He received his Ph.D. in Computer Science from the University of Zurich in 1989. Peter has written 5 books and over thirty scholarly papers. His latest book "Swarm Creativity - Competitive Advantage through Collaborative Innovation Networks" appeared January 2006 from Oxford University Press.

Peter is equally at home in the commercial world.  Until the end of 2002, Peter was a Partner with Deloitte Consulting, leading its E-Business practice for Europe. Before that, he was a Partner with PricewaterhouseCoopers and the Section Leader for Software Engineering at Union Bank of Switzerland. He has also been CEO of Internet start-up CyberMap Systems. Peter has led large Internet Strategy, Knowledge Management, and IT Systems integration projects for clients such as UBS, Zurich, Generali, Banca del Gottardo, Novartis, Roche, Norsk Hydro, TUI, DaimlerChrysler, Caterpillar, TRW, Lafarge, Holcim, United Nations and the Swiss Government.

Publications

Publication period start: 1998
Number of co-authors: 13

Co-authors

Number of publications with favourite co-authors
Scott B. C. Dynes
2
James Matthews
2
Fillia Makedon
2

Productive Colleagues

Most productive colleagues in number of publications
Yan Zhao
5
Fillia Makedon
11
Daniel M. Russell
44

Publications

Gloor, Peter A., Dynes, Scott B. C. (1998): Cybermap - Visually Navigating the Web. In J. Vis. Lang. Comput., 9 (3) pp. 319-336.

Cheyney, Matthew, Gloor, Peter A., Johnson, Donald B., Makedon, Fillia, Matthews, James, Metaxas, Panagiotis Takis (1996): Toward Multimedia Conference Proceedings. In Communications of the ACM, 39 (1) pp. 50-59.

Gloor, Peter A. (1991): CYBERMAP: Yet Another Way of Navigating in Hyperspace. In: Walker, Jan (eds.) Proceedings of ACM Hypertext 91 Conference December 15-18, 1991, San Antonio, Texas. pp. 107-121. https://www.acm.org/pubs/articles/proceedings/hypertext/122974/p107-gloor/p107-gloor.pdf

Gloor, Peter A., Kibby, Michael, McAleese, Ray, Mulhauser, Max, Nelson, Gerald C., Russell, Daniel M. (1990): How Should Hypermedia Authoring Systems for Computer Aided Instruction Look Like?. In: Rizk, Antoine, Streitz, Norbert A., Andre, Jacques (eds.) ECHT 90 - European Conference on Hypertext November 27-30, 1990, Versailles, France. pp. 337-342.

Gloor, Peter A., Laubacher, Rob, Dynes, Scott B. C., Zhao, Yan (2003): Visualization of Communication Patterns in Collaborative Innovation Networks - Analysis of. In: Proceedings of the 2003 ACM CIKM International Conference on Information and Knowledge Management November 2-8, 2003, New Orleans, Louisiana, USA. pp. 56-60. https://doi.acm.org/10.1145/956863.956875

Gloor, Peter A. (2005): Capturing Team Dynamics through Temporal Social Surfaces. In: IV 2005 - 9th International Conference on Information Visualisation 6-8 July, 2005, London, UK. pp. 939-944. https://doi.ieeecomputersociety.org/10.1109/IV.2005.30

Gloor, Peter A. (1992): AACE - Algorithm Animation for Computer Science Education. In: Proceedings of the 1992 IEEE Workshop on Visual Languages September 15-18, 1992, Seattle, Washington, USA. pp. 25-31.

Matthews, James, Gloor, Peter A., Makedon, Fillia (1993): VideoScheme: A Programmable Video Editing Systems for Automation and Media Recognition. In: ACM Multimedia 1993 , 1993, . pp. 419-426.

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
315,408 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We're Giving You a Free eBook!

The Basics of User Experience Design

Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
315,408 designers enjoy our newsletter—sure you don’t want to receive it?