Peta Wyeth

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Publication Statistics

Publication period start
2000
Publication period end
2012
Number of co-authors
13

Co-authors
Number of publications with favourite co-authors

Productive Colleagues
Most productive colleagues in number of publications

Publications

McMahon, Nicole, Wyeth, Peta, Johnson, Daniel (2012): Personality and player types in Fallout New Vegas. In: Proceedings of the 4th International Conference Fun and Games , 2012, . pp. 113-116. http://dx.doi.org/10.1145/2367616.2367632

Johnson, Daniel, Wyeth, Peta, Sweetser, Penny, Gardner, John (2012): Personality, genre and videogame play experience. In: Proceedings of the 4th International Conference Fun and Games , 2012, . pp. 117-120. http://dx.doi.org/10.1145/2367616.2367633

Fitz-Walter, Zachary, Tjondronegoro, Dian, Wyeth, Peta (2011): Orientation Passport: using gamification to engage university students. In: Proceedings of the 2011 Australian Computer-Human Interaction Conference , 2011, . pp. 122-125. http://dx.doi.org/10.1145/2071536.2071554

Wyeth, Peta, McEwan, Mitchell, Roe, Paul, MacColl, Ian (2011): Expressive interactions: tablet usability for young mobile learners. In: Proceedings of the 2011 Australian Computer-Human Interaction Conference , 2011, . pp. 311-314. http://dx.doi.org/10.1145/2071536.2071585

Wyeth, Peta, MacColl, Ian (2010): Noising around: investigations in mobile learning. In: Proceedings of ACM IDC10 Interaction Design and Children , 2010, . pp. 147-155. http://doi.acm.org/10.1145/1810543.1810560

Wyeth, Peta (2008): Understanding engagement with tangible user interfaces. In: Proceedings of OZCHI08 - the CHISIG Annual Conference on Human-Computer Interaction , 2008, . pp. 331-334. http://doi.acm.org/10.1145/1517744.1517810

Wyeth, Peta (2006): Ethnography in the kindergarten: examining children\'s play experiences. In: Proceedings of ACM CHI 2006 Conference on Human Factors in Computing Systems , 2006, . pp. 1225-1228. http://doi.acm.org/10.1145/1124772.1124956

Wyeth, Peta, Diercke, Carla, Viller, Stephen (2006): Design for inspiration: children, personal connections and educational technology. In: Kjeldskov, Jesper, Paay, Jane (eds.) Proceedings of OZCHI06, the CHISIG Annual Conference on Human-Computer Interaction , 2006, . pp. 365-368. http://doi.acm.org/10.1145/1228175.1228247

Wyeth, Peta, Diercke, Carla (2006): Designing cultural probes for children. In: Kjeldskov, Jesper, Paay, Jane (eds.) Proceedings of OZCHI06, the CHISIG Annual Conference on Human-Computer Interaction , 2006, . pp. 385-388. http://doi.acm.org/10.1145/1228175.1228252

Sweetser, Penelope, Wyeth, Peta (2005): GameFlow: a model for evaluating player enjoyment in games. In Computers in Entertainment, 3 (3) pp. 3. http://doi.acm.org/10.1145/1077246.1077253

Wyeth, Peta, Purchase, Helen C. (2003): Using developmental theories to inform the design of technology for children. In: Proceedings of ACM IDC03: Interaction Design and Children , 2003, . pp. 93-100. http://doi.acm.org/10.1145/953536.953550

Wyeth, Peta, Purchase, Helen C. (2000): Programming without a Computer: A New Interface for Children under Eight. In: AUIC 2000 - 1st Australasian User Interface Conference 31 January - 3 February, 2000, Canberra, Australia. pp. 141-148. http://csdl.computer.org/comp/proceedings/auic/2000/0515/00/05150141abs.htm

Viller, Stephen, Wyeth, Peta (eds.) Proceedings of OzCHI 2003, New Directions in Interaction Information environments, Media and Technology November 26-28, 2003, Brisbane, Australia.