Norman Badler

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Kokkevis, Evangelos, Metaxas, Dimitri, Badler, Norman (1995): Autonomous animation and control of four--Legged animals. In: Graphics Interface 95 May 17-19, 1995, Quebec, Quebec, Canada. pp. 10-17.

Nayar, Narinder, Badler, Norman, Carrier, Robert, Chaffin, Don, Liu, Yili, Duncan, Jerry, Nelson, Cynthia, Obergefell, Louise, Smith, Barry, Roebuck, John A. (1995): State of the Art and Current Activities in Human Modelling Technology. In: Proceedings of the Human Factors and Ergonomics Society 39th Annual Meeting , 1995, . pp. 516-518.

Ko, Hyeongseok, Badler, Norman (1993): Straight line walking animation based on kinematic generalization that preserves the origi. In: Graphics Interface 93 May 19-21, 1993, Toronto, Ontario, Canada. pp. 9-16.

Esakov, Jeffrey, Badler, Norman, Jung, Moon (1989): An investigation of language input and performance timing for task animation. In: Graphics Interface 89 June 19-23, 1989, London, Ontario, Canada. pp. 86-93.

Phillips, Cary B., Badler, Norman (1988): Jack: A Toolkit for Manipulating Articulated Figures. In: Green, Mark (eds.) Proceedings of the 1st annual ACM SIGGRAPH symposium on User Interface Software October 17 - 19, 1988, Alberta, Canada. pp. 221-229.

Badler, Norman (1986): Animating human figures: Perspectives and directions. In: Graphics Interface 86 May 26-30, 1986, Vancouver, British Columbia, Canada. pp. 115-120.

Badler, Norman (1984): What is required for effective human figure animation. In: Graphics Interface 84 May 28 - June 1, 1984, Ottawa, Ontario, Canada. pp. 119.

DeFanti, Tom, McCormick, Bruce H., Pollack, Bary W., Badler, Norman, Chasen, S. H. (eds.) Proceedings of the 6th annual conference on Computer graphics and interactive techniques August 08 - 10, 1979, Chicago, Illinois, United States.