Author: Myung-Soo Kim

Myung-Soo Kim

Myung-Soo Kim


Publication period start: 1996
Publication period end: 2009
Number of co-authors: 22


Number of publications with favourite co-authors
Jieun Lee
Seung-Hyun Yoon
Gershon Elber

Productive Colleagues

Most productive colleagues in number of publications
Tosiyasu L. Kunii
Nadia Magnenat-Thalmann
Daniel Thalmann


Lee, Jieun, Kim, Myung-Soo, Yoon, Seung-Hyun (2009): Patches: character skinning with local deformation layer. In Journal of Visualization and Computer Animation, 20 (2) pp. 321-331.

Chang, Jung-Woo, Kim, Myung-Soo (2009): Efficient triangle-triangle intersection test for OBB-based collision detection. In Computers & Graphics, 33 (3) pp. 235-240.

Lu, Lin, Choi, Yi-King, Wang, Wenping, Kim, Myung-Soo (2007): Variational 3D Shape Segmentation for Bounding Volume Computation. In Comput. Graph. Forum, 26 (3) pp. 329-338.

Lee, Jieun, Kim, Myung-Soo (2007): Human hand adaptation using sweeps: generating animatable hand models. In Journal of Visualization and Computer Animation, 18 (4) pp. 505-516.

Seong, Joon-Kyung, Kim, Ku-Jin, Kim, Myung-Soo, Elber, Gershon (2006): Perspective silhouette of a general swept volume. In The Visual Computer, 22 (2) pp. 109-116.

Yoon, Seung-Hyun, Kim, Myung-Soo (2006): Sweep-based Freeform Deformations. In Comput. Graph. Forum, 25 (3) pp. 487-496.

Lee, Jieun, Yoon, Seung-Hyun, Kim, Myung-Soo (2006): Realistic human hand deformation. In Journal of Visualization and Computer Animation, 17 (3) pp. 479-489.

Hyun, Dae-Eun, Yoon, Seung-Hyun, Chang, Jung-Woo, Seong, Joon-Kyung, Kim, Myung-Soo, Jüttler, Bert (2005): Sweep-based human deformation. In The Visual Computer, 21 (8) pp. 542-550.

Lee, Joo-Haeng, Hong, Sung Je, Kim, Myung-Soo (2000): Polygonal boundary approximation for a 2D general sweep based on envelope and boolean oper. In The Visual Computer, 16 (3) pp. 208-240.

Elber, Gershon, Kim, Myung-Soo (1999): Computing Rational Bisectors. In IEEE Computer Graphics and Applications, 19 (6) pp. 76-81.

Chang, Tae-Ick, Lee, Joo-Haeng, Kim, Myung-Soo, Hong, Sung Je (1998): Direct manipulation of generalized cylinders based on B-spline motion. In The Visual Computer, 14 (5) pp. 228-239.

Elber, Gershon, Choi, Jung-Ju, Kim, Myung-Soo (1997): Ruled tracing. In The Visual Computer, 13 (2) pp. 78-94.

Magnenat-Thalmann, Nadia, Thalmann, Daniel, Shin, Sung Yong, Kunii, Tosiyasu L., Kim, Myung-Soo (1997): Editorial: Special Issue of Pacific Graphics 95. In Journal of Visualization and Computer Animation, 8 (2) pp. 67-68.

Elber, Gershon, Lee, In-Kwon, Kim, Myung-Soo (1997): Comparing Offset Curve Approximation Methods. In IEEE Computer Graphics and Applications, 17 (3) pp. 62-71.

Kim, Myoung-Jun, Kim, Myung-Soo, Shin, Sung Yong (1996): A Compact Differential Formula for the First Derivative of a Unit Quaternion Curve. In Journal of Visualization and Computer Animation, 7 (1) pp. 43-57.

Kim, Myung-Soo, Nam, Kee-Won (1996): Hermite Interpolation of Solid Orientations with Circular Blending Quaternion Curves. In Journal of Visualization and Computer Animation, 7 (2) pp. 95-110.