Mikio Shinya

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Shinya, Mikio, Mori, Takeaki, Osumi, Noriyoshi (1998): Periodic motion synthesis and Fourier compression. In Journal of Visualization and Computer Animation, 9 (2) pp. 95-107.

Shinya, Mikio, Mori, Takeaki, Osumi, Noriyoshi (1998): A system subdivision approach for large radiosity computation. In The Visual Computer, 14 (1) pp. 18-30. http://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=14&issue=1&spage=18

Shinya, Mikio (1995): Improvements on the pixel--tracing filter: Reflection/refraction shadows and jittering. In: Graphics Interface 95 May 17-19, 1995, Quebec, Quebec, Canada. pp. 92-102.

Shinya, Mikio, Forgue, Marie-Claire (1995): Laying out objects with geometric and physical constraints. In The Visual Computer, 11 (4) pp. 188-201. http://springerlink.metapress.com/openurl.asp?genre=article&issn=1432-2315&volume=11&issue=4&spage=188

Shinya, Mikio (1994): Post--filtering for depth of field simulation with ray distribution buffer. In: Graphics Interface 94 May 18-20, 1994, Banff, Alberta, Canada. pp. 59-66.

Shinya, Mikio, Fournier, Alain (1992): Stochastic Motion-Motion Under the Influence of Wind. In Comput. Graph. Forum, 11 (3) pp. 119-128. http://www.eg.org/EG/CGF/Volume11/Issue3/v12i3pp119-128_abstract.html

Shinya, Mikio, Saito, Takafumi, Takahashi, Tokiichiro (1989): Rendering techniques for transparent objects. In: Graphics Interface 89 June 19-23, 1989, London, Ontario, Canada. pp. 173-182.