Martin Gibbs

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Publication Statistics

Publication period start
2006
Publication period end
2009
Number of co-authors
9

Co-authors
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Productive Colleagues
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Publications

Mueller, Florian 'Floyd', Agamanolis, Stefan, Vetere, Frank, Gibbs, Martin (2009): Brute force interactions: leveraging intense physical actions in gaming. In: Proceedings of OZCHI09, the CHISIG Annual Conference on Human-Computer Interaction , 2009, . pp. 57-64. http://doi.acm.org/10.1145/1738826.1738836

Vetere, Frank, Davis, Hilary, Gibbs, Martin, Howard, Steve (2009): The Magic Box and Collage: Responding to the challenge of distributed intergenerational pl. In International Journal of Human-Computer Studies, 67 (2) pp. 165-178. http://dx.doi.org/10.1016/j.ijhcs.2008.09.004

Mueller, Florian, Agamanolis, Stefan, Vetere, Frank, Gibbs, Martin (2007): Brute force as input for networked gaming. In: Proceedings of OZCHI07, the CHISIG Annual Conference on Human-Computer Interaction November 28-30, 2007, Adelaide, Australia. pp. 167-170. http://doi.acm.org/10.1145/1324892.1324922

Graham, Connor, Rouncefield, Mark, Gibbs, Martin, Vetere, Frank, Cheverst, Keith (2007): How probes work. In: Proceedings of OZCHI07, the CHISIG Annual Conference on Human-Computer Interaction November 28-30, 2007, Adelaide, Australia. pp. 29-37. http://doi.acm.org/10.1145/1324892.1324899

Mueller, Florian, Gibbs, Martin (2006): A table tennis game for three players. In: Kjeldskov, Jesper, Paay, Jane (eds.) Proceedings of OZCHI06, the CHISIG Annual Conference on Human-Computer Interaction , 2006, . pp. 321-324. http://doi.acm.org/10.1145/1228175.1228234