Mark Colbert

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Beato, Nicholas, Zhang, Yunjun, Colbert, Mark, Yamazawa, Kazumasa, Hughes, Charles E. (2009): Interactive chroma keying for mixed reality. In Journal of Visualization and Computer Animation, 20 (2) pp. 405-415.

Krivánek, Jaroslav, Colbert, Mark (2008): Real-time Shading with Filtered Importance Sampling. In Comput. Graph. Forum, 27 (4) pp. 1147-1154.

Colbert, Mark, Pattanaik, Sumanta N., Krivánek, Jaroslav (2006): BRDF-Shop: Creating Physically Correct Bidirectional Reflectance Distribution Functions. In IEEE Computer Graphics and Applications, 26 (1) pp. 30-36.