Luis Valente

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Zamith, Marcelo Panaro de Moraes, Clua, Esteban Walter Gonzalez, Conci, Aura, Montenegro, Anselmo Antunes, Leal-Toledo, Regina, Pagliosa, Paulo A., Valente, Luis, Feijo, Bruno (2008): A game loop architecture for the GPU used as a math coprocessor in real-time applications. In Computers in Entertainment, 6 (3) pp. .

Valente, Luis, de Souza, Clarisse Sieckenius, Feijo, Bruno (2008): An exploratory study on non-visual mobile phone interfaces for games. In: Proceedings of the 2008 Brazilian Symposium on Human Factors in Computing Systems , 2008, . pp. 31-39.