Li-Sheng Shen

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Shen, Li-Sheng, Deprettere, Ed F., Dewilde, Patrick (1995): A parallel image-rendering algorithm and architecture based on ray tracing and radiosity s. In Computers & Graphics, 19 (2) pp. 281-296.

Chiang, Cheng-Chin, Way, Der-Lor, Shieh, Jun-Wei, Shen, Li-Sheng (1998): A new image morphing technique for smooth vista transitions in panoramic image-based virtu. In: VRST 1998 , 1998, . pp. 81-90.

Schwartz, Paul, Bricker, Lauren, Campbell, Bruce, Furness, Thomas A., Inkpen, Kori, Matheson, Lydia, Nakamura, Nobutatsu, Shen, Li-Sheng, Tanney, Susan, Yen, Shihming (1998): Virtual playground: architectures for a shared virtual world. In: VRST 1998 , 1998, . pp. 43-50.