Koji Miyazaki

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Miyazaki, Koji, Nagai, Yurika, Nakatsu, Ryohei (2006): Architecture of an authoring system to support the creation of interactive contents. In: Ishii, Hiroshi, Lee, Newton, Natkin, Stéphane, Tsushima, Katsuhide (eds.) Proceedings of the International Conference on Advances in Computer Entertainment Technology - ACE 2006 June 14-16, 2006, Hollywood, California, USA. pp. 108. http://doi.acm.org/10.1145/1178823.1178946

Tosa, Naoko, Matsuoka, Seigo, Miyazaki, Koji (2003): Interactive storytelling system using behavior-based non-verbal information: ZENetic compu. In: Rowe, Lawrence A., Vin, Harrick M., Plagemann, Thomas, Shenoy, Prashant J., Smith, John R. (eds.) Proceedings of the Eleventh ACM International Conference on Multimedia November 2-8, 2003, Berkeley, CA, USA. pp. 466-467. http://doi.acm.org/10.1145/957013.957115

Tosa, Naoko, Miyazaki, Koji, Murasato, Hideki, Matsuoka, Seigo (2003): Storytelling for Recreating Our Selves: ZENetic Computer. In: Balet, Olivier, Subsol, Gérard, Torguet, Patrice (eds.) ICVS 2003 - Virtual Storytelling; Using Virtual Reality Technologies for Storytelling, Second International Conference November 20-21, 2003, Toulouse, France. pp. 220-226. http://link.springer.de/link/service/series/0558/bibs/2897/28970220.htm