Author: Kenneth M. Kahn

Publications

Publication period start: 1996
Number of co-authors: 17

Co-authors

Number of publications with favourite co-authors
Chris DiGiano
1
Allen Cypher
1
David Canfield Smith
1

Productive Colleagues

Most productive colleagues in number of publications
Daniel G. Bobrow
22
Lucy A. Suchman
27
Allen Cypher
30

Publications

DiGiano, Chris, Kahn, Kenneth M., Cypher, Allen, Smith, David Canfield (2001): Integrating Learning Supports into the Design of Visual Programming Systems. In J. Vis. Lang. Comput., 12 (5) pp. 501-524.

Kahn, Kenneth M. (2000): Generalizing by Removing Detail. In Communications of the ACM, 43 (3) pp. 104-106. https://dl.acm.org/doi/10.1145/330534.330548

Kahn, Kenneth M. (1996): Drawings on Napkins, Video-Game Animation, and Other Ways to Program Computers: Programmin. In Communications of the ACM, 39 (8) pp. 49-59.

Kahn, Kenneth M. (1996): ToonTalk - An Animated Programming Environment for Children. In J. Vis. Lang. Comput., 7 (2) pp. 197-217.

Shapiro, Ehud Y., Warren, David H. D., Fuchi, Kazuhiro, Kowalski, Robert A., Furukawa, Koichi, Ueda, Kazunori, Kahn, Kenneth M., Chikayama, Takashi, Tick, Evan (1993): The Fifth Generation Project: Personal Perspectives. In Communications of the ACM, 36 (3) pp. 46-103.

Stefik, Mark, Foster, Gregg, Bobrow, Daniel G., Kahn, Kenneth M., Lanning, Stan, Suchman, Lucy A. (1987): Beyond the Chalkboard: Computer Support for Collaboration and Problem Solving in Meetings. In Communications of the ACM, 30 (1) pp. 32-47.

Kahn, Kenneth M. (1996): Seeing Systolic Computations in a Video Game World. In: VL 1996 , 1996, . pp. 95-101.

Kahn, Kenneth M., Saraswat, Vijay A. (1990): Complete Visualizations of Concurrent Programs and their Executions. In: VL 1990 , 1990, . pp. 7-15.

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