Katherine Isbister

Author: Katherine Isbister

I research and design digital games and other computer-supported experiences. My focus is emotion and social connection--understanding the impact of design choices on these qualities, and figuring out how to get better at making and evaluating digital experiences that have these qualities. Because I trained in both social science and design, I value data and intuition, and I don't see a contradiction in blending these modes of inquiry for best results.

Publications

Publication period start: 2011
Number of co-authors: 18

Co-authors

Number of publications with favourite co-authors
Regina Bernhaupt
2
Toru Ishida
3
Kristina Höök
5

Productive Colleagues

Most productive colleagues in number of publications
Kristina Höök
58
Elizabeth F. Churchill
58
Clifford Nass
70

Publications

Isbister, Katherine, Hook, Kristina (2007): Evaluating affective interactions. In International Journal of Human-Computer Studies, 65 (4) pp. 273-274. https://dx.doi.org/10.1016/j.ijhcs.2006.11.004

Isbister, Katherine, Hook, Kristina, Laaksolahti, Jarmo, Sharp, Michael (2007): The sensual evaluation instrument: Developing a trans-cultural self-report measure of affe. In International Journal of Human-Computer Studies, 65 (4) pp. 315-328. https://dx.doi.org/10.1016/j.ijhcs.2006.11.017

Isbister, Katherine, Nakanishi, Hideyuki, Ishida, Toru, Nass, Clifford (2000): Helper Agent: Designing an Assistant for Human-Human Interaction in a Virtual Meeting Spac. In: Turner, Thea, Szwillus, Gerd, Czerwinski, Mary, Peterno, Fabio, Pemberton, Steven (eds.) Proceedings of the ACM CHI 2000 Human Factors in Computing Systems Conference April 1-6, 2000, The Hague, The Netherlands. pp. 57-64. https://www.acm.org/pubs/articles/proceedings/chi/332040/p57-isbister/p57-isbister.pdf

Isbister, Katherine, Nass, Clifford (2000): Consistency of Personality in Interactive Characters: Verbal Cues, Non-Verbal Cues, and Us. In International Journal of Human-Computer Studies, 53 (2) pp. 251-267.

Isbister, Katherine (1995): Students: HCI Students and Internships. In ACM SIGCHI Bulletin, 27 (3) pp. 12-15.

Isbister, Katherine, Hook, Kristina, Sharp, Michael, Laaksolahti, Jarmo (2006): The sensual evaluation instrument: developing an affective evaluation tool. In: Proceedings of ACM CHI 2006 Conference on Human Factors in Computing Systems , 2006, . pp. 1163-1172. https://doi.acm.org/10.1145/1124772.1124946

Layton, Terre L., Isbister, Katherine (1994): Agents in Review: Examples, Dimensions and Issues. In: Proceedings of OZCHI94, the CHISIG Annual Conference on Human-Computer Interaction , 1994, . pp. 325-326.

Okamoto, M., Nakanishi, Hideyuki, Isbister, Katherine, Ishida, Toru (1999): Supporting cross-cultural communication in real-world encounters. In: , 1999, . pp. 442-446.

Isbister, Katherine, Hook, Kristina (2005): Evaluating affective interfaces: innovative approaches. In: Proceedings of ACM CHI 2005 Conference on Human Factors in Computing Systems , 2005, . pp. 2119. https://doi.acm.org/10.1145/1056808.1057115

Isbister, Katherine, Hook, Kristina (2009): On being supple: in search of rigor without rigidity in meeting new design and evaluation . In: Proceedings of ACM CHI 2009 Conference on Human Factors in Computing Systems , 2009, . pp. 2233-2242. https://doi.acm.org/10.1145/1518701.1519042

Ishida, Toru, Isbister, Katherine (eds.) Digital Cities - Technologies Experiences and Future Perspectives September, 2000, Kyoto, Japan.

Isbister, Katherine (2000): A Warm Cyber-Welcome: Using an Agent-Led Group Tour to Introduce Visitors to Kyoto. In: Ishida, Toru, Isbister, Katherine (eds.) Digital Cities - Technologies Experiences and Future Perspectives September, 2000, Kyoto, Japan. pp. 391-400. https://link.springer.de/link/service/series/0558/bibs/1765/17650391.htm

Isbister, Katherine, Flanagan, Mary, Hash, Chelsea (2010): Designing games for learning: insights from conversations with designers. In: Proceedings of ACM CHI 2010 Conference on Human Factors in Computing Systems , 2010, . pp. 2041-2044. https://doi.acm.org/10.1145/1753326.1753637

Bernhaupt, Regina, Isbister, Katherine, Buchanan, John, Cook, Daniel, Warfield, Dave (2011): Games and HCI: perspectives on intersections and opportunities. In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems , 2011, . pp. 351-354. https://dx.doi.org/10.1145/1979742.1979487

Bernhaupt, Regina, Isbister, Katherine (2011): (invited) games and entertainment at CHI: towards forming a robust and ongoing community. In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems , 2011, . pp. 439-442. https://dx.doi.org/10.1145/1979742.1979531

Isbister, Katherine, Schwekendiek, Ulf, Frye, Jonathan (2011): Wriggle: an exploration of emotional and social effects of movement. In: Proceedings of ACM CHI 2011 Conference on Human Factors in Computing Systems , 2011, . pp. 1885-1890. https://dx.doi.org/10.1145/1979742.1979919

de Sá, Marco, Churchill, Elizabeth F., Isbister, Katherine (2011): Mobile augmented reality: design issues and opportunities. In: Proceedings of 13th Conference on Human-computer interaction with mobile devices and services , 2011, . pp. 749-752. https://dx.doi.org/10.1145/2037373.2037504

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Download our free ebook “The Basics of User Experience Design” to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

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