Jason Jerald

Publication Statistics

Publication period start
2002
Publication period end
2011
Number of co-authors
17

Co-authors

Number of publications with favourite co-authors

Productive Colleagues

Most productive colleagues in number of publications

Publications

II, Russell M. Taylor, Jerald, Jason, VanderKnyff, Chris, Wendt, Jeremy D., Borland, David, Marshburn, David, Sherman, William R., Whitton, Mary C. (2010): Lessons about Virtual Environment Software Systems from 20 Years of VE Building. In Presence: Teleoperators and Virtual Environments, 19 (2) pp. 162-178. http://dx.doi.org/10.1162/pres.19.2.162

Jerald, Jason, Daily, Mike (2002): Eye gaze correction for videoconferencing. In: Duchowski, Andrew T., Vertegaal, Roel, Senders, John W. (eds.) ETRA 2002 - Proceedings of the Eye Tracking Research and Application Symposium March 25-27, 2002, New Orleans, Louisiana, USA. pp. 77-81. http://doi.acm.org/10.1145/507072.507088

Steinicke, Frank, Bruder, Gerd, Jerald, Jason, Frenz, Harald, Lappe, Markus (2008): Analyses of human sensitivity to redirected walking. In: Feiner, Steven K., Thalmann, Daniel, Guitton, Pascal, Frohlich, Bernd, Kruijff, Ernst, Hachet, Martin (eds.) VRST 2008 - Proceedings of the ACM Symposium on Virtual Reality Software and Technology October 27-29, 2008, Bordeaux, France. pp. 149-156. http://doi.acm.org/10.1145/1450579.1450611

Jerald, Jason, Whitton, Mary C. (2009): Relating Scene-Motion Thresholds to Latency Thresholds for Head-Mounted Displays. In: IEEE Virtual Reality Conference 2009 VR 2009 14-18 March, 2009, Lafayette, Louisiana, USA. pp. 211-218. http://dx.doi.org/10.1109/VR.2009.4811025

Seagull, F. Jacob, Clanton, Tameka, Yoganandan, Arun, Jerald, Jason, Mlyniec, Paul (2011): Comparing Remote and In-person Collaboration in Three Virtual Tasks Using a Two-handed Int. In: Proceedings of the Human Factors and Ergonomics Society 55th Annual Meeting , 2011, . pp. 490-494. http://pro.sagepub.com/content/55/1/490

Jerald, Jason, Steinicke, Frank, Whitton, Mary (2009): Scene-Motion Thresholds Correlate with Angular Head Motions for Immersive Virtual Environm. In: Proceedings of the 2009 International Conference on Advances in Computer-Human Interactions , 2009, . pp. 69-74. http://doi.ieeecomputersociety.org/10.1109/ACHI.2009.40