Ian Bogost

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Bogost, Ian (2006): Playing Politics: Videogames for Politics, Activism, and Advocacy. In First Monday, 11 (0) pp. . http://www.uic.edu/htbin/cgiwrap/bin/ojs/index.php/fm/article/view/1617

Murray, Janet, Bogost, Ian, Mateas, Michael, Nitsche, Michael (2006): Game Design Education: Integrating Computation and Culture. In IEEE Computer, 39 (6) pp. 43-51. http://doi.ieeecomputersociety.org/10.1109/MC.2006.195

Bogost, Ian (2008): Fine Processing. In: Oinas-Kukkonen, Harri, Hasle, Per F. V., Harjumaa, Marja, Segerståhl, Katarina, Oehrstroem, Peter (eds.) PERSUASIVE 2008 - Persuasive Technology, Third International Conference June 4-6, 2008, Oulu, Finland. pp. 13-22. http://dx.doi.org/10.1007/978-3-540-68504-3_2