Author: Greg S. Schmidt

Publications

Publication period start: 1998
Number of co-authors: 16

Co-authors

Number of publications with favourite co-authors
Lawrence J. Rosenblum
2
J. Edward Swan II
3
Mark A. Livingston
3

Productive Colleagues

Most productive colleagues in number of publications
Simon Julier
17
Mark A. Livingston
17
J. Edward Swan II
24

Publications

Schmidt, Greg S., Brown, Dennis G., Tomlin, Erik B., II, J. Edward Swan, Baillot, Yohan (2006): Probabilistic Algorithms, Integration, and Empirical Evaluation for Disambiguating Multipl. In Journal of Multimedia, 1 (3) pp. 1-12. https://www.academypublisher.com/jmm/vol01/no03/jmm01030112.html

Schmidt, Greg S., Chen, Sue-Ling, Bryden, Aaron N., Livingston, Mark A., Rosenblum, Lawrence J., Osborn, Bryan R. (2004): Multidimensional Visual Representations for Underwater Environmental Uncertainty. In IEEE Computer Graphics and Applications, 24 (5) pp. 56-65. https://doi.ieeecomputersociety.org/10.1109/MCG.2004.35

House, Donald H., Schmidt, Greg S., Arvin, Scott A., Kitagawa-DeLeon, Midori (1998): Visualizing a Real Forest. In IEEE Computer Graphics and Applications, 18 (1) pp. 12-15. https://doi.ieeecomputersociety.org/10.1109/38.637262

Baillot, Yohan, Eliason, Joshua J., Schmidt, Greg S., II, J. Edward Swan, Brown, Dennis G., Julier, Simon, Livingston, Mark A., Rosenblum, Lawrence J. (2003): Evaluation of the ShapeTape Tracker for Wearable, Mobile Interaction. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 285-286. https://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820285abs.htm

Klein, Eric, II, J. Edward Swan, Schmidt, Greg S., Livingston, Mark A., Staadt, Oliver G. (2009): Measurement Protocols for Medium-Field Distance Perception in Large-Screen Immersive Displ. In: IEEE Virtual Reality Conference 2009 VR 2009 14-18 March, 2009, Lafayette, Louisiana, USA. pp. 107-113. https://dx.doi.org/10.1109/VR.2009.4811007

New to UX Design? We’re giving you a free ebook!

The Basics of User Experience Design

Download our free ebook The Basics of User Experience Design to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,209 designers enjoy our newsletter—sure you don’t want to receive it?

New to UX Design? We’re Giving You a Free ebook!

The Basics of User Experience Design

Download our free ebook The Basics of User Experience Design to learn about core concepts of UX design.

In 9 chapters, we’ll cover: conducting user interviews, design thinking, interaction design, mobile UX design, usability, UX research, and many more!

A valid email address is required.
316,209 designers enjoy our newsletter—sure you don’t want to receive it?