Dennis G. Brown

Personal Homepage
Employer
()
Email

Publication Statistics

Publication period start
2001
Publication period end
2006
Number of co-authors
13

Co-authors
Number of publications with favourite co-authors

Productive Colleagues
Most productive colleagues in number of publications

Publications

Schmidt, Greg S., Brown, Dennis G., Tomlin, Erik B., II, J. Edward Swan, Baillot, Yohan (2006): Probabilistic Algorithms, Integration, and Empirical Evaluation for Disambiguating Multipl. In Journal of Multimedia, 1 (3) pp. 1-12. http://www.academypublisher.com/jmm/vol01/no03/jmm01030112.html

Brown, Dennis G., Julier, Simon, Baillot, Yohan, Livingston, Mark A., Rosenblum, Lawrence J. (2004): Event-Based Data Distribution for Mobile Augmented Reality and Virtual Environments. In Presence: Teleoperators and Virtual Environments, 13 (2) pp. 211-221.

Baillot, Yohan, Eliason, Joshua J., Schmidt, Greg S., II, J. Edward Swan, Brown, Dennis G., Julier, Simon, Livingston, Mark A., Rosenblum, Lawrence J. (2003): Evaluation of the ShapeTape Tracker for Wearable, Mobile Interaction. In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 285-286. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820285abs.htm

Brown, Dennis G., Julier, Simon, Baillot, Yohan, Livingston, Mark A. (2003): An Event-Based Data Distribution Mechanism for Collaborative Mobile Augmented Reality and . In: IEEE Virtual Reality Conference 2003 VR 2003 22-26 March, 2003, Los Angeles, CA, USA. pp. 23-. http://csdl.computer.org/comp/proceedings/vr/2003/1882/00/18820023abs.htm

Julier, Simon, Baillot, Yohan, Brown, Dennis G., Lanzagorta, Marco (2002): Information Filtering for Mobile Augmented Reality. In IEEE Computer Graphics and Applications, 22 (5) pp. 12-15. http://csdl.computer.org/comp/mags/cg/2002/05/g5012abs.htm

Hollerer, Tobias, Feiner, Steven, Hallaway, Drexel, Bell, Blaine, Lanzagorta, Marco, Brown, Dennis G., Julier, Simon, Baillot, Yohan, Rosenblum, Lawrence J. (2001): User interface management techniques for collaborative mobile augmented reality. In Computers & Graphics, 25 (5) pp. 799-810. http://dx.doi.org/10.1016/S0097-8493(01)00122-4